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+1 Speed Escape the Funnel

+1 Speed Escape the Funnel

A Roblox experience owned by YUMART Games.

RacingENdrivingincrementalobstacle avoidance

Description (written by the developer; not a statement by this register)

🏁 Welcome to +1 Speed Escape the Funnel! 🏁 ⚡ Every wheel spin = +1 Speed 🚗 Drive through challenging funnels and obstacles 🏆 Complete funnels to earn Wins 💰 Unlock new cars that give more Speed per wheel spin 💪 Upgrade your cars to earn even more Speed 🔥 Take on bigger and harder funnels 🏆 Become the fastest driver! 🎮 Can you escape them all?

Last updated by the developer 30 Aug 2026, 13:16 UTC.

21
playing (measured 31 Aug 2026, 11:31 UTC)
3,570
lifetime visits
61%
liked (1,349 👍 / 869 👎)
63,205
favourites (17704.5 per 1k visits)
23 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 11:3116first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Nitro
399 R$
Pro Nitro
199 R$
Gear Magnet
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome879,934 · 100.0% win
Easy World Completed! · progression1,142 · 0.40% win
World 1 Completed! · progression176 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

618271.531 August 2026 — 82 % liked10 September 2026 — 61 % liked31 August 202610 September 2026
2 measurements spanning 10 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 11:3261-21
31 Aug 2026, 11:3282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
7 September 2026
Roblox entity thumbnail
31 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.