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+1 Speed Escape the Funnel

+1 Speed Escape the Funnel

A Roblox experience owned by YUMART Games.

RacingENdrivingincrementalobstacle avoidance

Description (written by the developer; not a statement by this register)

🏁 Welcome to +1 Speed Escape the Funnel! 🏁 ⚡ Every wheel spin = +1 Speed 🚗 Drive through challenging funnels and obstacles 🏆 Complete funnels to earn Wins 💰 Unlock new cars that give more Speed per wheel spin 💪 Upgrade your cars to earn even more Speed 🔥 Take on bigger and harder funnels 🏆 Become the fastest driver! 🎮 Can you escape them all?

Last updated by the developer 30 Aug 2026, 13:16 UTC.

21
playing (measured 31 Aug 2026, 11:31 UTC)
3,570
lifetime visits
68%
liked (8,635 👍 / 4,046 👎)
347,867
favourites (97441.7 per 1k visits)
23 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 11:3116first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Nitro
399 R$
Pro Nitro
199 R$
Gear Magnet
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,052,145 · 100.0% win
Easy World Completed! · progression25,170 · 1.2% win
World 1 Completed! · progression3,708 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 26 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

618271.531 August 2026 — 82 % liked10 September 2026 — 61 % liked20 September 2026 — 67 % liked30 September 2026 — 68 % liked10 October 2026 — 68 % liked20 October 2026 — 68 % liked6831 August 202620 October 2026
6 measurements spanning 50 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 11:3368no change
10 Oct 2026, 11:3368no change
30 Sept 2026, 11:3368+1
20 Sept 2026, 11:3267+6
10 Sept 2026, 11:3261-21
31 Aug 2026, 11:3282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
7 September 2026
Roblox entity thumbnail
31 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.