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Ride a Dino

Ride a Dino

A Roblox experience owned by and Catch Them All.

SimulatorENdinosaurscollectionranch management

Ride a Dino is a simulator experience created on 2026-08-24. It has 691,680 lifetime visits and 5,539 favorites. Currently, 3,559 users are playing. The game holds a 98% like percentage. Players can ride dinosaurs, train grip, and collect over 50 species across nine eras. The experience supports desktop, console, mobile, and tablet platforms.

Description (written by the developer; not a statement by this register)

🦕 Welcome to Ride A Dino! 🌋 How to Play: 🏇 Leap onto a stampeding dinosaur and ride the canyon 💪 Train on the Dino Machines to build up your Grip 🌋 Race through 9 wild eras: Plains, Desert, Jungle, Snow, Volcano and more 🦴 Tame and collect 50+ species, from Common all the way up to Divine 🏡 Bring them home to your ranch; upgrade pens and earn cash while you ride ✨ Hunt for Secret Dinos that only show up once in a while 🎮 Supports Desktop, Console, Mobile, and Tablet players

Last updated by the developer 15 Oct 2026, 19:26 UTC.

3,456
playing (measured 15 Oct 2026, 22:50 UTC)
734,845
lifetime visits
97%
liked (6,510 👍 / 168 👎)
5,539
favourites (7.5 per 1k visits)
24 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3664,1982,2823,45612 October 202615 October 2026
75 measurements spanning 3 days, net +2,539. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 75
Measured (UTC)PlayersChange
15 Oct 2026, 22:503,456-73
15 Oct 2026, 21:503,529-128
15 Oct 2026, 20:503,657+169
15 Oct 2026, 19:503,488-71
15 Oct 2026, 18:503,559-375
15 Oct 2026, 17:503,934+131
15 Oct 2026, 16:503,803+121
15 Oct 2026, 15:503,682+205
15 Oct 2026, 14:503,477+161
15 Oct 2026, 13:503,316+492
15 Oct 2026, 12:502,824+356
15 Oct 2026, 11:502,468+371
15 Oct 2026, 10:502,097+223
15 Oct 2026, 09:501,874+153
15 Oct 2026, 08:501,721-152
15 Oct 2026, 07:501,873-81
15 Oct 2026, 06:501,954-112
15 Oct 2026, 05:502,066-166
15 Oct 2026, 04:502,232-323
15 Oct 2026, 03:502,555first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Money
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Rider! · welcome104,306 · 100.0% win
First Tame · progression96,065 · 100.0% win
Into the Forest · progression86,800 · 100.0% win
Ranch Hand · progression74,934 · 100.0% win
Bone Badlands · progression53,165 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 12 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

96989712 October 202615 October 2026
75 measurements spanning 3 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 75
Measured (UTC)% likedChange
15 Oct 2026, 22:5097no change
15 Oct 2026, 21:5097-1
15 Oct 2026, 20:5098no change
15 Oct 2026, 19:5098no change
15 Oct 2026, 18:5098+1
15 Oct 2026, 17:5097no change
15 Oct 2026, 16:5097no change
15 Oct 2026, 15:5097-1
15 Oct 2026, 14:5098no change
15 Oct 2026, 13:5098no change
15 Oct 2026, 12:5098no change
15 Oct 2026, 11:5098no change
15 Oct 2026, 10:5098+1
15 Oct 2026, 09:5097no change
15 Oct 2026, 08:5097no change
15 Oct 2026, 07:5097no change
15 Oct 2026, 06:5097no change
15 Oct 2026, 05:5097no change
15 Oct 2026, 04:5097no change
15 Oct 2026, 03:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.