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Kick an Uma

Kick an Uma

A Roblox experience owned by 30 dollar games.

Clicker & idleENclickercollectionidle

Description (written by the developer; not a statement by this register)

🐎 Welcome to Kick an Uma! How to Play: 💥 Build up your Kick Power and send Umas FLYING! 🌎 Kick farther to reach new zones and discover rarer Umas! 💰 Collect Umas and place them in your base to earn Cash! 🏋️ Upgrade your Power, unlock better Weights, and kick even farther! ✨ Discover rare Umas and complete your collection! 🎮 Supports Desktop, Console, Mobile, and Tablet players

Last updated by the developer 4 Sept 2026, 05:05 UTC.

668
playing (measured 4 Sept 2026, 08:50 UTC)
60,582
lifetime visits
100%
liked (2,485 👍 / 12 👎)
1,654
favourites (27.3 per 1k visits)
24 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4741,1708223 Sept 2026, 00:37 — 474 players3 Sept 2026, 00:50 — 503 players3 Sept 2026, 01:50 — 615 players3 Sept 2026, 02:50 — 704 players3 Sept 2026, 03:50 — 677 players3 Sept 2026, 04:50 — 710 players3 Sept 2026, 05:50 — 708 players3 Sept 2026, 06:50 — 640 players3 Sept 2026, 07:50 — 598 players3 Sept 2026, 11:50 — 683 players3 Sept 2026, 12:50 — 740 players3 Sept 2026, 13:50 — 859 players3 Sept 2026, 14:50 — 914 players3 Sept 2026, 15:50 — 873 players3 Sept 2026, 16:50 — 932 players3 Sept 2026, 17:50 — 908 players3 Sept 2026, 18:50 — 955 players3 Sept 2026, 19:50 — 863 players3 Sept 2026, 20:50 — 805 players3 Sept 2026, 21:50 — 867 players3 Sept 2026, 22:50 — 885 players3 Sept 2026, 23:50 — 899 players4 Sept 2026, 00:50 — 930 players4 Sept 2026, 01:50 — 1,069 players4 Sept 2026, 02:50 — 1,170 players4 Sept 2026, 03:50 — 1,108 players4 Sept 2026, 04:50 — 963 players4 Sept 2026, 05:50 — 859 players4 Sept 2026, 06:50 — 761 players4 Sept 2026, 07:50 — 689 players4 Sept 2026, 08:50 — 668 players6683 Sept 2026, 00:374 Sept 2026, 08:50
31 measurements spanning 1 day, net +194. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 370–1,274 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 31
Measured (UTC)PlayersChange
4 Sept 2026, 08:50668-21
4 Sept 2026, 07:50689-72
4 Sept 2026, 06:50761-98
4 Sept 2026, 05:50859-104
4 Sept 2026, 04:50963-145
4 Sept 2026, 03:501,108-62
4 Sept 2026, 02:501,170+101
4 Sept 2026, 01:501,069+139
4 Sept 2026, 00:50930+31
3 Sept 2026, 23:50899+14
3 Sept 2026, 22:50885+18
3 Sept 2026, 21:50867+62
3 Sept 2026, 20:50805-58
3 Sept 2026, 19:50863-92
3 Sept 2026, 18:50955+47
3 Sept 2026, 17:50908-24
3 Sept 2026, 16:50932+59
3 Sept 2026, 15:50873-41
3 Sept 2026, 14:50914+55
3 Sept 2026, 13:50859first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
2x Cash
299 R$
2x Uma Luck
249 R$
2x Mutation Luck
199 R$
2x Kick Power
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9910099.53 Sept 2026, 00:45 — 100 % liked3 Sept 2026, 00:50 — 100 % liked3 Sept 2026, 01:50 — 99 % liked3 Sept 2026, 02:50 — 99 % liked3 Sept 2026, 03:50 — 99 % liked3 Sept 2026, 04:50 — 99 % liked3 Sept 2026, 05:50 — 99 % liked3 Sept 2026, 06:50 — 99 % liked3 Sept 2026, 07:50 — 99 % liked3 Sept 2026, 11:50 — 99 % liked3 Sept 2026, 12:50 — 99 % liked3 Sept 2026, 13:50 — 99 % liked3 Sept 2026, 14:50 — 99 % liked3 Sept 2026, 15:50 — 99 % liked3 Sept 2026, 16:50 — 99 % liked3 Sept 2026, 17:50 — 99 % liked3 Sept 2026, 18:50 — 99 % liked3 Sept 2026, 19:50 — 99 % liked3 Sept 2026, 20:50 — 99 % liked3 Sept 2026, 21:50 — 99 % liked3 Sept 2026, 22:50 — 99 % liked3 Sept 2026, 23:50 — 99 % liked4 Sept 2026, 00:50 — 99 % liked4 Sept 2026, 01:50 — 99 % liked4 Sept 2026, 02:50 — 100 % liked4 Sept 2026, 03:50 — 99 % liked4 Sept 2026, 04:50 — 99 % liked4 Sept 2026, 05:50 — 99 % liked4 Sept 2026, 06:50 — 100 % liked4 Sept 2026, 07:50 — 100 % liked4 Sept 2026, 08:50 — 100 % liked3 Sept 2026, 00:454 Sept 2026, 08:50
31 measurements spanning 1 day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–100 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 31
Measured (UTC)% likedChange
4 Sept 2026, 08:50100no change
4 Sept 2026, 07:50100no change
4 Sept 2026, 06:50100+1
4 Sept 2026, 05:5099no change
4 Sept 2026, 04:5099no change
4 Sept 2026, 03:5099-1
4 Sept 2026, 02:50100+1
4 Sept 2026, 01:5099no change
4 Sept 2026, 00:5099no change
3 Sept 2026, 23:5099no change
3 Sept 2026, 22:5099no change
3 Sept 2026, 21:5099no change
3 Sept 2026, 20:5099no change
3 Sept 2026, 19:5099no change
3 Sept 2026, 18:5099no change
3 Sept 2026, 17:5099no change
3 Sept 2026, 16:5099no change
3 Sept 2026, 15:5099no change
3 Sept 2026, 14:5099no change
3 Sept 2026, 13:5099first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.