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Untitled Defense (UPD2)

Untitled Defense (UPD2)

A Roblox experience owned by Untitled Defense official.

Last updated by the developer 6 Oct 2026, 14:35 UTC.

0
playing (measured 6 Oct 2026, 14:50 UTC)
497,342
lifetime visits
90%
liked (953 👍 / 101 👎)
1,086
favourites (2.2 per 1k visits)
2 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

01,1185595 Oct 2026, 03:45 — 1,028 players5 Oct 2026, 03:50 — 1,039 players5 Oct 2026, 04:50 — 1,017 players5 Oct 2026, 05:50 — 891 players5 Oct 2026, 06:50 — 897 players5 Oct 2026, 07:50 — 932 players5 Oct 2026, 08:50 — 871 players5 Oct 2026, 09:50 — 907 players5 Oct 2026, 10:50 — 1,027 players5 Oct 2026, 11:50 — 1,054 players5 Oct 2026, 12:50 — 1,096 players5 Oct 2026, 13:50 — 1,118 players5 Oct 2026, 14:50 — 1,116 players5 Oct 2026, 15:50 — 1,086 players5 Oct 2026, 16:50 — 1,099 players5 Oct 2026, 17:50 — 966 players5 Oct 2026, 18:50 — 898 players5 Oct 2026, 19:50 — 912 players5 Oct 2026, 20:50 — 852 players5 Oct 2026, 21:50 — 782 players5 Oct 2026, 22:50 — 726 players5 Oct 2026, 23:50 — 795 players6 Oct 2026, 00:50 — 860 players6 Oct 2026, 01:50 — 735 players6 Oct 2026, 02:50 — 768 players6 Oct 2026, 03:50 — 710 players6 Oct 2026, 04:50 — 732 players6 Oct 2026, 05:50 — 715 players6 Oct 2026, 06:50 — 685 players6 Oct 2026, 07:50 — 645 players6 Oct 2026, 08:50 — 657 players6 Oct 2026, 09:50 — 718 players6 Oct 2026, 10:50 — 776 players6 Oct 2026, 11:50 — 761 players6 Oct 2026, 12:50 — 814 players6 Oct 2026, 13:50 — 931 players6 Oct 2026, 14:50 — 0 players5 Oct 2026, 03:456 Oct 2026, 14:50
37 measurements spanning 1 day, net -1,028. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 37
Measured (UTC)PlayersChange
6 Oct 2026, 14:500-931
6 Oct 2026, 13:50931+117
6 Oct 2026, 12:50814+53
6 Oct 2026, 11:50761-15
6 Oct 2026, 10:50776+58
6 Oct 2026, 09:50718+61
6 Oct 2026, 08:50657+12
6 Oct 2026, 07:50645-40
6 Oct 2026, 06:50685-30
6 Oct 2026, 05:50715-17
6 Oct 2026, 04:50732+22
6 Oct 2026, 03:50710-58
6 Oct 2026, 02:50768+33
6 Oct 2026, 01:50735-125
6 Oct 2026, 00:50860+65
5 Oct 2026, 23:50795+69
5 Oct 2026, 22:50726-56
5 Oct 2026, 21:50782-70
5 Oct 2026, 20:50852-60
5 Oct 2026, 19:50912first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shiny Hunter
800 R$
VIP
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.55 Oct 2026, 03:45 — 91 % liked5 Oct 2026, 03:50 — 91 % liked5 Oct 2026, 04:50 — 91 % liked5 Oct 2026, 05:50 — 91 % liked5 Oct 2026, 06:50 — 91 % liked5 Oct 2026, 07:50 — 91 % liked5 Oct 2026, 08:50 — 91 % liked5 Oct 2026, 09:50 — 91 % liked5 Oct 2026, 10:50 — 91 % liked5 Oct 2026, 11:50 — 91 % liked5 Oct 2026, 12:50 — 91 % liked5 Oct 2026, 13:50 — 91 % liked5 Oct 2026, 14:50 — 91 % liked5 Oct 2026, 15:50 — 91 % liked5 Oct 2026, 16:50 — 91 % liked5 Oct 2026, 17:50 — 91 % liked5 Oct 2026, 18:50 — 91 % liked5 Oct 2026, 19:50 — 91 % liked5 Oct 2026, 20:50 — 91 % liked5 Oct 2026, 21:50 — 91 % liked5 Oct 2026, 22:50 — 91 % liked5 Oct 2026, 23:50 — 91 % liked6 Oct 2026, 00:50 — 91 % liked6 Oct 2026, 01:50 — 91 % liked6 Oct 2026, 02:50 — 91 % liked6 Oct 2026, 03:50 — 91 % liked6 Oct 2026, 04:50 — 91 % liked6 Oct 2026, 05:50 — 91 % liked6 Oct 2026, 06:50 — 91 % liked6 Oct 2026, 07:50 — 91 % liked6 Oct 2026, 08:50 — 90 % liked6 Oct 2026, 09:50 — 91 % liked6 Oct 2026, 10:50 — 90 % liked6 Oct 2026, 11:50 — 90 % liked6 Oct 2026, 12:50 — 90 % liked6 Oct 2026, 13:50 — 90 % liked6 Oct 2026, 14:50 — 90 % liked5 Oct 2026, 03:456 Oct 2026, 14:50
37 measurements spanning 1 day, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 37
Measured (UTC)% likedChange
6 Oct 2026, 14:5090no change
6 Oct 2026, 13:5090no change
6 Oct 2026, 12:5090no change
6 Oct 2026, 11:5090no change
6 Oct 2026, 10:5090-1
6 Oct 2026, 09:5091+1
6 Oct 2026, 08:5090-1
6 Oct 2026, 07:5091no change
6 Oct 2026, 06:5091no change
6 Oct 2026, 05:5091no change
6 Oct 2026, 04:5091no change
6 Oct 2026, 03:5091no change
6 Oct 2026, 02:5091no change
6 Oct 2026, 01:5091no change
6 Oct 2026, 00:5091no change
5 Oct 2026, 23:5091no change
5 Oct 2026, 22:5091no change
5 Oct 2026, 21:5091no change
5 Oct 2026, 20:5091no change
5 Oct 2026, 19:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.