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[V1 RELEASE] Project: Iron

[V1 RELEASE] Project: Iron

A Roblox experience owned by Irongrid Games.

SimulatorENbodybuildingstrength trainingsocial media

Project: Iron is a simulator experience created on 2026-09-04. It has accumulated 778,760 lifetime visits and currently has 1,121 players. The game holds a 89% like percentage and 585 favorites.

Description (written by the developer; not a statement by this register)

🏋️Welcome to Project: Iron! 💪Build Muscle and Strength with 22 unique exercises and 62 different Muscles 🏅Win Bodybuilding shows or Powerlifting meets against other players or NPCS 📱Share photos with a built in social media app and earn money from followers 💰Earn money and buy cool cars to show off! 🫙Buy equipment and supplements to boost progress 💯Realistic muscle and strength building system 🏃Train speed and run the track to test your times 🧬Roll genetics and become the biggest you possibly can CODES: OPTIMIZATION TARNISHED RELEASE Start lifting and become an elite powerlifter or a Olympia level Bodybuilder!

Last updated by the developer 24 Oct 2026, 09:39 UTC.

1,121
playing (measured 26 Oct 2026, 06:50 UTC)
778,760
lifetime visits
89%
liked (2,064 👍 / 259 👎)
585
favourites (0.8 per 1k visits)
4 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1383,7491,943.51,12119 October 202626 October 2026
176 measurements spanning 7 days, net +854. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 176
Measured (UTC)PlayersChange
26 Oct 2026, 06:501,121-251
26 Oct 2026, 05:501,372-270
26 Oct 2026, 04:501,642-290
26 Oct 2026, 03:501,932-300
26 Oct 2026, 02:502,232-82
26 Oct 2026, 01:502,314-184
26 Oct 2026, 00:502,498+156
25 Oct 2026, 23:502,342-315
25 Oct 2026, 22:502,657-257
25 Oct 2026, 21:502,914-224
25 Oct 2026, 20:503,138-259
25 Oct 2026, 19:503,397-34
25 Oct 2026, 18:503,431+154
25 Oct 2026, 17:503,277+2
25 Oct 2026, 16:503,275+83
25 Oct 2026, 15:503,192+203
25 Oct 2026, 14:502,989+396
25 Oct 2026, 13:502,593+324
25 Oct 2026, 12:502,269+85
25 Oct 2026, 11:502,184first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+25% Luck
599 R$
2x Muscle
499 R$
2x Strength
499 R$
2x Followers
399 R$
2x Money
349 R$
Character Slot 3
299 R$
Character Slot 2
199 R$
+25% Movement Speed
199 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 19 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

88908919 October 202626 October 2026
176 measurements spanning 7 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 176
Measured (UTC)% likedChange
26 Oct 2026, 06:5089no change
26 Oct 2026, 05:5089no change
26 Oct 2026, 04:5089no change
26 Oct 2026, 03:5089no change
26 Oct 2026, 02:5089no change
26 Oct 2026, 01:5089no change
26 Oct 2026, 00:5089no change
25 Oct 2026, 23:5089no change
25 Oct 2026, 22:5089no change
25 Oct 2026, 21:5089no change
25 Oct 2026, 20:5089no change
25 Oct 2026, 19:5089no change
25 Oct 2026, 18:5089no change
25 Oct 2026, 17:5089no change
25 Oct 2026, 16:5089no change
25 Oct 2026, 15:5089no change
25 Oct 2026, 14:5089no change
25 Oct 2026, 13:5089no change
25 Oct 2026, 12:5089no change
25 Oct 2026, 11:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.