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💵+1 Füttere den Kern! ⚡

💵+1 Füttere den Kern! ⚡

A Roblox experience owned by C·XON Studios.

TycoonENmutationidleevolution

Description (written by the developer; not a statement by this register)

🧬 One tiny core. Endless possibilities. What will you create? 💵 Collect cash and feed your core. 🔴 Grow bigger with every level. 🔵 Harvest cells and unlock powerful upgrades. 🧬 Pick from 3 random mutations. Will you pull a LEGENDARY? 👀 🌙 Keep earning while you're offline. 🏆 Your goal: the biggest core on the server. 🔥 HUGE UPDATE OUT NOW! Discover new cores, mutations, upgrades, and more! 👀 How far can you go? The FINAL CORE awaits… ⭐ Favorite & 👍 like for more updates!

Last updated by the developer 16 Sept 2026, 13:56 UTC.

7
playing (measured 20 Sept 2026, 05:00 UTC)
19,879
lifetime visits
69%
liked (110 👍 / 50 👎)
1,866
favourites (93.9 per 1k visits)
5 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Sept 2026, 05:004first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Join · welcome0 · 0.00% win
First Money Feed Orb · collection0 · 0.00% win
First Storage Cells · other0 · 0.00% win
First Upgrade · progression0 · 0.00% win
First Rebirth · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697069.520 September 2026 — 70 % liked30 September 2026 — 69 % liked20 September 202630 September 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 05:0169-1
20 Sept 2026, 05:0170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.