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Climb For Animals Eggs🥚

Climb For Animals Eggs🥚

A Roblox experience owned by 100% GRIND.

SimulatorENclimbingegg-hatchingidle-income

Climb For Animals Eggs🥚 is a Roblox experience created on 2026-09-06. The game currently has 7,705 players online and has accumulated 1,809,340 lifetime visits. No genre, like percentage, or favorite count data is available.

Description (written by the developer; not a statement by this register)

Welcome to Climb For Animals Eggs 🧗🥚 Climb higher, reach new biomes, and hatch Eggs to discover amazing Animals! 🐾✨ How to play: 🧗 Climb to reach new areas 🏃 Train on the treadmill to gain Speed 🥚 Find and hatch Eggs to discover Animals 🐶 Place your Animals at your base to earn Cash 💵 Upgrade your income and your upgrades 🏗️ Expand your base to hold even more Animals 💤 Your Animals keep earning Cash while you’re offline! ♻️ Rebirth to multiply your earnings and climb even farther! 👍 Like the game and join the group to get +10K Speed!

Last updated by the developer 10 Oct 2026, 15:31 UTC.

18,067
playing (measured 11 Oct 2026, 03:50 UTC)
5,554,888
lifetime visits
99%
liked (14,763 👍 / 199 👎)
4,870
favourites (0.9 per 1k visits)
6 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,03640,47521,255.518,0677 October 202611 October 2026
94 measurements spanning 4 days, net +10,362. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 94
Measured (UTC)PlayersChange
11 Oct 2026, 03:5018,067-284
11 Oct 2026, 02:5018,351+761
11 Oct 2026, 01:5017,590+1,668
11 Oct 2026, 00:5015,922+4,279
10 Oct 2026, 23:5011,643+752
10 Oct 2026, 22:5010,891+2,413
10 Oct 2026, 21:508,478-384
10 Oct 2026, 20:508,862-1,233
10 Oct 2026, 19:5010,095-1,386
10 Oct 2026, 18:5011,481-1,712
10 Oct 2026, 17:5013,193-1,416
10 Oct 2026, 16:5014,609+61
10 Oct 2026, 15:5014,548-25,927
10 Oct 2026, 14:5040,475+18,512
10 Oct 2026, 13:5021,963+2,456
10 Oct 2026, 12:5019,507+946
10 Oct 2026, 11:5018,561+608
10 Oct 2026, 10:5017,953+676
10 Oct 2026, 09:5017,277+104
10 Oct 2026, 08:5017,173first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#92 Top playing now

Growth

509974.57 October 2026 — 97 rank on Top playing now7 October 2026 — 94 rank on Top playing now7 October 2026 — 87 rank on Top playing now7 October 2026 — 83 rank on Top playing now7 October 2026 — 90 rank on Top playing now7 October 2026 — 94 rank on Top playing now7 October 2026 — 99 rank on Top playing now9 October 2026 — 88 rank on Top playing now9 October 2026 — 87 rank on Top playing now9 October 2026 — 84 rank on Top playing now9 October 2026 — 90 rank on Top playing now9 October 2026 — 80 rank on Top playing now9 October 2026 — 69 rank on Top playing now9 October 2026 — 63 rank on Top playing now9 October 2026 — 66 rank on Top playing now9 October 2026 — 65 rank on Top playing now9 October 2026 — 77 rank on Top playing now9 October 2026 — 89 rank on Top playing now10 October 2026 — 94 rank on Top playing now10 October 2026 — 78 rank on Top playing now10 October 2026 — 76 rank on Top playing now10 October 2026 — 78 rank on Top playing now10 October 2026 — 80 rank on Top playing now10 October 2026 — 83 rank on Top playing now10 October 2026 — 86 rank on Top playing now10 October 2026 — 88 rank on Top playing now10 October 2026 — 83 rank on Top playing now10 October 2026 — 92 rank on Top playing now10 October 2026 — 90 rank on Top playing now10 October 2026 — 50 rank on Top playing now10 October 2026 — 59 rank on Top playing now11 October 2026 — 97 rank on Top playing now11 October 2026 — 92 rank on Top playing now11 October 2026 — 91 rank on Top playing now11 October 2026 — 92 rank on Top playing now927 October 202611 October 2026
35 measurements spanning 4 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–106 and does not start at zero.
Measurement log — every rank on Top playing now count we have recorded, most recent 20 of 35
Measured (UTC)Rank on Top playing nowChange
11 Oct 2026, 04:2592+1
11 Oct 2026, 03:2591-1
11 Oct 2026, 02:2592-5
11 Oct 2026, 01:2597+38
10 Oct 2026, 15:2559+9
10 Oct 2026, 14:2550-40
10 Oct 2026, 13:2590-2
10 Oct 2026, 12:2592+9
10 Oct 2026, 11:2583-5
10 Oct 2026, 10:2588+2
10 Oct 2026, 09:2586+3
10 Oct 2026, 08:2583+3
10 Oct 2026, 07:2580+2
10 Oct 2026, 06:2578+2
10 Oct 2026, 05:2576-2
10 Oct 2026, 04:2578-16
10 Oct 2026, 03:2594+5
9 Oct 2026, 14:2589+12
9 Oct 2026, 13:2577+12
9 Oct 2026, 12:2565first reading

Position on Roblox’s top playing now sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

VIP
259 R$
2x Hatch Time
259 R$
2x Cash
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,021,016 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 7 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

989998.57 October 202611 October 2026
94 measurements spanning 4 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 94
Measured (UTC)% likedChange
11 Oct 2026, 03:5099no change
11 Oct 2026, 02:5099no change
11 Oct 2026, 01:5099no change
11 Oct 2026, 00:5099no change
10 Oct 2026, 23:5099no change
10 Oct 2026, 22:5099no change
10 Oct 2026, 21:5099no change
10 Oct 2026, 20:5099no change
10 Oct 2026, 19:5099no change
10 Oct 2026, 18:5099no change
10 Oct 2026, 17:5099no change
10 Oct 2026, 16:5099no change
10 Oct 2026, 15:5099no change
10 Oct 2026, 14:5099no change
10 Oct 2026, 13:5099no change
10 Oct 2026, 12:5099no change
10 Oct 2026, 11:5099no change
10 Oct 2026, 10:5099no change
10 Oct 2026, 09:5099no change
10 Oct 2026, 08:5099first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.