Grow Your Medieval Village
A Roblox experience owned by Slime Studio XLL.
TycoonENmedievalvillage buildingresource management
Description (written by the developer; not a statement by this register)
🏡 Grow Your Medieval Village! 🏠 BUILD 120 HOUSES — Expand your village, one home at a time! 🪓 CHOP TREES — Collect wood for your next big build. ⛏️ MINE STONE & GOLD — Gather valuable resources to keep expanding. 🌾 COLLECT FOOD — Keep your village supplied and running. 👷 RECRUIT WORKERS — Put them to work and help your village grow! 👍 Enjoying the game? Like and favorite to support Grow Your Medieval Village!
Last updated by the developer 14 Sept 2026, 17:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Sept 2026, 18:00 | 22 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 27 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Nov 2026, 18:03 | 79 | +1 |
| 25 Oct 2026, 18:02 | 78 | -1 |
| 15 Oct 2026, 18:02 | 79 | -1 |
| 5 Oct 2026, 18:01 | 80 | +2 |
| 25 Sept 2026, 18:01 | 78 | -2 |
| 15 Sept 2026, 18:01 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.