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[✨] Trimix Donations

[✨] Trimix Donations

A Roblox experience owned by Undefined Larpists.

Social & hangoutENdonation simulationsocial roleplaybooth management

Description (written by the developer; not a statement by this register)

🎉 Welcome to Trimix Donations ⭐ Experience a recreation of the classic donation style experience! Claim a booth, create buttons, interact with other players, experience events, unlock badges, and enjoy the classic donation-style gameplay. 💰 All currency and transactions in this experience are fictional and exist only within the game. They cannot be exchanged for or withdrawn as real-world value or Roblox Platform Currency. ✨This experience is recreated and inspired by a older version of the current game owned by haz3mn.

Last updated by the developer 15 Sept 2026, 12:24 UTC.

9
playing (measured 15 Sept 2026, 16:37 UTC)
3,393
lifetime visits
85%
liked (11 👍 / 2 👎)
15
favourites (4.4 per 1k visits)
11 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Sept 2026, 16:3713first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox Control
249 R$
Wheel Sign
25 R$
Donate Sign
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,375 · 100.0% win
First Donation · other1,244 · 100.0% win
Witness a Nuke · other953 · 100.0% win
Witness a Smite · other228 · 17.8% win
Touch a Blimp · other102 · 12.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.