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Clean the Splash 🧼

Clean the Splash 🧼

A Roblox experience owned by PULL IT !.

SimulatorENASMRcleaning simulationupgrade mechanics

Description (written by the developer; not a statement by this register)

🧽CAN YOU CLEAN THE ENTIRE PLACE? 🪠 SQUISH and CLEAN satisfying ASMR slimes, squishes, jelly! 🫧 Unlock more TOOLS to clear every mess. 💰 Sell cleaned items to earn MONEY! 🔧 Upgrade your tools to clean even FASTER! 🚪 Unlock new zones and discover the SECRET! 🎁 Complete the FREE REWARD to unlock the Bubble Blaster! 👥 Cleaning is even more fun with FRIENDS! 👍 LIKE the game for more zones, tools & COOL UPDATES!

Last updated by the developer 20 Sept 2026, 17:49 UTC.

84
playing (measured 20 Sept 2026, 17:50 UTC)
22,222
lifetime visits
87%
liked (280 👍 / 41 👎)
38,360
favourites (1726.2 per 1k visits)
12 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

84135109.520 Sept 2026, 16:15 — 105 players20 Sept 2026, 16:50 — 135 players20 Sept 2026, 17:50 — 84 players20 Sept 2026, 16:1520 Sept 2026, 17:50
3 measurements taken within a single day, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–143 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Sept 2026, 17:5084-51
20 Sept 2026, 16:50135+30
20 Sept 2026, 16:15105first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

CLEANBOT 🤖
349 R$
2x Gems
99 R$
2x Money 💸
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 4 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868786.520 September 2026 — 86 % liked20 September 2026 — 86 % liked20 September 2026 — 87 % liked30 September 2026 — 87 % liked20 September 202630 September 2026
4 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 16:1687no change
20 Sept 2026, 17:5087+1
20 Sept 2026, 16:5086no change
20 Sept 2026, 16:1686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.