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🧈 Scrape the Wax

🧈 Scrape the Wax

A Roblox experience owned by 1 CCU maybe.

SimulatorENASMRsatisfyinghidden story

Description (written by the developer; not a statement by this register)

All the wax has melted... leaving you a bunch of satisfying scraping to do! You need to scrape all the wax to clean up the mess if you want to escape. Sounds easy and fun... until you realize there's something secret going on behind the scenes! Reach the end by scraping all the wax to uncover the SECRET! How to play : 🧈 Scrape all the wax before the timer runs out! 🪏 Buy and upgrade tools to help you go faster! 🚪 Unlock new parts of the map as you progress! 🤫 Hit 100% to unlock the SECRET ENDING! Tags : Snow, coop, clean, secret, wash, asmr, leaf, cleaning, adventure, teams, story, simulator, needle, search, wax, butter, squishy, ASMR, satisfying, squishies, dumpling, keyboard, click

Last updated by the developer 21 Sept 2026, 20:41 UTC.

70
playing (measured 22 Sept 2026, 00:46 UTC)
5,395
lifetime visits
58%
liked (242 👍 / 177 👎)
1,401
favourites (259.7 per 1k visits)
21 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Sept 2026, 00:4648first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flamethrower
499 R$
Blower
240 R$
Vacuum
200 R$
Molotov
120 R$
Scraper
99 R$
Max Capacity
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

NORMAL ENDING! · progression12,775 · 35.8% win
SECRET ENDING! · secret8,297 · 23.6% win
Wax Collection Complete · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 6 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

50585422 September 2026 — 50 % liked2 October 2026 — 52 % liked12 October 2026 — 58 % liked22 September 202612 October 2026
3 measurements spanning 20 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 00:4758+6
2 Oct 2026, 00:4652+2
22 Sept 2026, 00:4650first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.