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[💥🛒] Cart Chaos 🎃 UPDATE 2

[💥🛒] Cart Chaos 🎃 UPDATE 2

A Roblox experience owned by BrickBloom.

RacingENco-opphysics-basedcart racing

Description (written by the developer; not a statement by this register)

You and two other players share a shopping cart on a massive downhill road. One steers, one brakes, and one controls the boost. Try to agree on when to use them. Dodge uphill traffic, take side roads, and knock other carts over. Turn too hard and your whole crew goes flying. Spend your coins on better wheels, brakes, boost, and a stronger frame, or open crates for new cart skins. Pick a difficulty from Super Easy to Impossible. Play with friends or join a random crew. Bots fill empty seats. (This is meant to be a very hard game!)

Last updated by the developer 11 Oct 2026, 18:58 UTC.

10
playing (measured 12 Oct 2026, 13:31 UTC)
68,482
lifetime visits
38%
liked (16 👍 / 26 👎)
257
favourites (3.8 per 1k visits)
21 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Oct 2026, 13:319first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Shopper
299 R$
Crew Captain
199 R$
Double XP
199 R$
Custom Plate
99 R$
Cart Trails
99 R$
Horn
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First ride · welcome57,647 · 100.0% win
Super Easy complete · progression370 · 0.60% win
Normal complete · progression335 · 13.8% win
Easy complete · progression61 · 0.30% win
Impossible complete · progression57 · 0.30% win
Hard complete · progression26 · 0.20% win
Expert complete · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 12 October 2026. The order is Roblox’s, not ours. Which games it points at most →