Pull a Sword ⚔️
A Roblox experience owned by Hardsteel Games.
SimulatorENstrength trainingprogressionclicker/idle mechanics
Description (written by the developer; not a statement by this register)
⚔️ Welcome to Pull a Sword! How strong can you get? Train your Strength and pull the toughest swords! 🔥 How to Play: 💪 Do pushups to gain Strength! 🪨 Pull swords from stone and prove your power! ⚡ Unlock faster pushups and gain Strength faster! 🌎 Reach new areas with even stronger swords! 🤔 Can you make it to the end? ⭐ Plus members earn 1.25x Strength! 🤝 Gain +10% Strength for each friend in the game! 👍 Like the game & join the group for a free reward!
Last updated by the developer 29 Sept 2026, 10:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Oct 2026, 18:02 | 115 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 1 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.