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Draw a Car!

Draw a Car!

A Roblox experience owned by EX10 Car.

PuzzleENdrawingcompetitiveai-judged

Description (written by the developer; not a statement by this register)

Both players will be given a car and they have to draw the car better! 🚗 🤖 AI judges each drawing based on accuracy (%) 🏆 The higher score wins the round! Earn money from matches to unlock cosmetics and more! ⚠️ Inappropriate artwork is not tolerated and may result in a permanent ban. Controls 🕹️ 1–2 = Assigned drawing tools ⬅️ Undo: Ctrl + Z ➡️ Redo: Ctrl + Y Can you outdraw your opponent and create the better drawing before time runs out? ❤️ Enjoying Draw a Car!? Leave a 👍 and ⭐ to support future updates!

Last updated by the developer 3 Oct 2026, 22:01 UTC.

368
playing (measured 25 Oct 2026, 16:50 UTC)
484,156
lifetime visits
28%
liked (79 👍 / 206 👎)
961
favourites (2.0 per 1k visits)
30 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

17342930124 October 2026 — 198 players24 October 2026 — 224 players24 October 2026 — 215 players24 October 2026 — 202 players24 October 2026 — 206 players24 October 2026 — 189 players24 October 2026 — 282 players24 October 2026 — 271 players24 October 2026 — 271 players24 October 2026 — 306 players24 October 2026 — 292 players24 October 2026 — 341 players24 October 2026 — 320 players24 October 2026 — 375 players24 October 2026 — 405 players24 October 2026 — 397 players24 October 2026 — 429 players24 October 2026 — 405 players24 October 2026 — 358 players24 October 2026 — 301 players24 October 2026 — 255 players24 October 2026 — 209 players24 October 2026 — 173 players24 October 2026 — 195 players25 October 2026 — 211 players25 October 2026 — 190 players25 October 2026 — 230 players25 October 2026 — 243 players25 October 2026 — 232 players25 October 2026 — 242 players25 October 2026 — 253 players25 October 2026 — 305 players25 October 2026 — 295 players25 October 2026 — 312 players25 October 2026 — 309 players25 October 2026 — 324 players25 October 2026 — 348 players25 October 2026 — 350 players25 October 2026 — 350 players25 October 2026 — 354 players25 October 2026 — 368 players36824 October 202625 October 2026
41 measurements spanning 2 days, net +170. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 135–467 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 41
Measured (UTC)PlayersChange
25 Oct 2026, 16:50368+14
25 Oct 2026, 15:50354+4
25 Oct 2026, 14:50350no change
25 Oct 2026, 13:50350+2
25 Oct 2026, 12:50348+24
25 Oct 2026, 11:50324+15
25 Oct 2026, 10:50309-3
25 Oct 2026, 09:50312+17
25 Oct 2026, 08:50295-10
25 Oct 2026, 07:50305+52
25 Oct 2026, 06:50253+11
25 Oct 2026, 05:50242+10
25 Oct 2026, 04:50232-11
25 Oct 2026, 03:50243+13
25 Oct 2026, 02:50230+40
25 Oct 2026, 01:50190-21
25 Oct 2026, 00:50211+16
24 Oct 2026, 23:50195+22
24 Oct 2026, 22:50173-36
24 Oct 2026, 21:50209first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Wins
99 R$
Double Streak
75 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 24 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

272827.524 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 27 % liked24 October 2026 — 28 % liked24 October 2026 — 28 % liked24 October 2026 — 28 % liked24 October 2026 — 28 % liked24 October 2026 — 28 % liked24 October 2026 — 27 % liked25 October 2026 — 28 % liked25 October 2026 — 28 % liked25 October 2026 — 27 % liked25 October 2026 — 27 % liked25 October 2026 — 27 % liked25 October 2026 — 28 % liked25 October 2026 — 28 % liked25 October 2026 — 27 % liked25 October 2026 — 28 % liked25 October 2026 — 28 % liked25 October 2026 — 27 % liked25 October 2026 — 27 % liked25 October 2026 — 27 % liked25 October 2026 — 27 % liked25 October 2026 — 27 % liked25 October 2026 — 28 % liked25 October 2026 — 28 % liked24 October 202625 October 2026
41 measurements spanning 2 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 27–28 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 41
Measured (UTC)% likedChange
25 Oct 2026, 16:5028no change
25 Oct 2026, 15:5028+1
25 Oct 2026, 14:5027no change
25 Oct 2026, 13:5027no change
25 Oct 2026, 12:5027no change
25 Oct 2026, 11:5027no change
25 Oct 2026, 10:5027-1
25 Oct 2026, 09:5028no change
25 Oct 2026, 08:5028+1
25 Oct 2026, 07:5027-1
25 Oct 2026, 06:5028no change
25 Oct 2026, 05:5028+1
25 Oct 2026, 04:5027no change
25 Oct 2026, 03:5027no change
25 Oct 2026, 02:5027-1
25 Oct 2026, 01:5028no change
25 Oct 2026, 00:5028+1
24 Oct 2026, 23:5027-1
24 Oct 2026, 22:5028no change
24 Oct 2026, 21:5028first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.