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🏍️MOTOFLOW | Трюки и фрирайд 🏍️

🏍️MOTOFLOW | Трюки и фрирайд 🏍️

A Roblox experience owned by EVENT HORIZON INTERACTIVE.

RacingRUmotorcyclestuntfreeride

Description (written by the developer; not a statement by this register)

⚡ MOTOFLOW - городские улицы, электричество и свобода на двух колесах. Выберите свой транспорт: Sur-Ron Light Bee, Ultra Bee или Stark Varg. Прокатитесь по городу с друзьями, съездите на мотокроссную трассу и создайте свой собственный уникальный стиль. 🏍️ Делайте сальто, выполняйте трюки и цепляйте задний крыльцо об асфальт. 💸 Зарабатывайте деньги с помощью трюков и улучшайте свой велосипед. 🔧 Настройте свою мощность, передачу и внешний вид в мастерской. 🎨 Настройте свою раму, ободья и детали - выделитесь на каждой поездке. 🎥 Включите камеру трюков, найдите свой угол и запечатлейте свои лучшие кадры. От вашего первого прыжка на колесах до безупречного комбо - покажите, на что вы способны. 🚧 Игра все еще находится в разработке. Могут возникнуть баги - ваши отзывы помогают сделать MOTOFLOW лучше! 👍 Понравилась игра? Поставьте лайк и добавьте в избранное!

Last updated by the developer 22 Oct 2026, 20:09 UTC.

66
playing (measured 22 Oct 2026, 21:50 UTC)
76,179
lifetime visits
92%
liked (146 👍 / 12 👎)
231
favourites (3.0 per 1k visits)
2 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6635821222 Oct 2026, 07:30 — 187 players22 Oct 2026, 07:50 — 182 players22 Oct 2026, 08:50 — 189 players22 Oct 2026, 09:50 — 210 players22 Oct 2026, 10:50 — 285 players22 Oct 2026, 11:50 — 309 players22 Oct 2026, 12:50 — 260 players22 Oct 2026, 13:50 — 260 players22 Oct 2026, 14:50 — 300 players22 Oct 2026, 15:50 — 331 players22 Oct 2026, 16:50 — 344 players22 Oct 2026, 17:50 — 358 players22 Oct 2026, 18:50 — 317 players22 Oct 2026, 19:50 — 189 players22 Oct 2026, 20:50 — 114 players22 Oct 2026, 21:50 — 66 players22 Oct 2026, 07:3022 Oct 2026, 21:50
16 measurements taken within a single day, net -121. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 22–402 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Oct 2026, 21:5066-48
22 Oct 2026, 20:50114-75
22 Oct 2026, 19:50189-128
22 Oct 2026, 18:50317-41
22 Oct 2026, 17:50358+14
22 Oct 2026, 16:50344+13
22 Oct 2026, 15:50331+31
22 Oct 2026, 14:50300+40
22 Oct 2026, 13:50260no change
22 Oct 2026, 12:50260-49
22 Oct 2026, 11:50309+24
22 Oct 2026, 10:50285+75
22 Oct 2026, 09:50210+21
22 Oct 2026, 08:50189+7
22 Oct 2026, 07:50182-5
22 Oct 2026, 07:30187first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TESLA ROADSTER
399 R$
Stark Varg
349 R$
Yamaha yz450f
299 R$
Honda cbr650R
249 R$
Ultra bee
150 R$
VOLT VIP
99 R$
Auto Wheelie Assist
99 R$
X2 STUNT POINTS
99 R$
Yamaha Aerox
85 R$
Rider Style
37 R$
Starter Ride
19 R$
STUNT COMBO TRICKS
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919492.522 Oct 2026, 07:30 — 91 % liked22 Oct 2026, 07:50 — 91 % liked22 Oct 2026, 08:50 — 92 % liked22 Oct 2026, 09:50 — 91 % liked22 Oct 2026, 10:50 — 91 % liked22 Oct 2026, 11:50 — 92 % liked22 Oct 2026, 12:50 — 92 % liked22 Oct 2026, 13:50 — 93 % liked22 Oct 2026, 14:50 — 93 % liked22 Oct 2026, 15:50 — 93 % liked22 Oct 2026, 16:50 — 93 % liked22 Oct 2026, 17:50 — 94 % liked22 Oct 2026, 18:50 — 93 % liked22 Oct 2026, 19:50 — 93 % liked22 Oct 2026, 20:50 — 92 % liked22 Oct 2026, 21:50 — 92 % liked9222 Oct 2026, 07:3022 Oct 2026, 21:50
16 measurements taken within a single day, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:5092no change
22 Oct 2026, 20:5092-1
22 Oct 2026, 19:5093no change
22 Oct 2026, 18:5093-1
22 Oct 2026, 17:5094+1
22 Oct 2026, 16:5093no change
22 Oct 2026, 15:5093no change
22 Oct 2026, 14:5093no change
22 Oct 2026, 13:5093+1
22 Oct 2026, 12:5092no change
22 Oct 2026, 11:5092+1
22 Oct 2026, 10:5091no change
22 Oct 2026, 09:5091-1
22 Oct 2026, 08:5092+1
22 Oct 2026, 07:5091no change
22 Oct 2026, 07:3091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.