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🐔 Be an Animal!

🐔 Be an Animal!

A Roblox experience owned by We The Animals.

SimulatorENanimalstealthoffline-earnings

Description (written by the developer; not a statement by this register)

👋 Welcome to Be an Animal! 🤫 Become an Animal and sneak into Other Plots! 💤 Wait for the Guard to get Sleepy! 🏃 Steal an Egg and run back to Your Base! 💸 Collect Cash your Animals Make! 😴 Your Animals Earn Cash offline! 👍 Like + ⭐ Join The Group for a Reward! 🎁 ❓ If You're Experiencing Lag, Private Servers are FREE!

Last updated by the developer 12 Oct 2026, 21:39 UTC.

77
playing (measured 16 Oct 2026, 06:50 UTC)
60,034
lifetime visits
98%
liked (317 👍 / 7 👎)
5,522
favourites (92.0 per 1k visits)
5 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

77246161.515 Oct 2026, 23:15 — 246 players15 Oct 2026, 23:50 — 182 players16 Oct 2026, 00:50 — 169 players16 Oct 2026, 01:50 — 179 players16 Oct 2026, 02:50 — 144 players16 Oct 2026, 03:50 — 108 players16 Oct 2026, 04:50 — 111 players16 Oct 2026, 05:50 — 107 players16 Oct 2026, 06:50 — 77 players15 Oct 2026, 23:1516 Oct 2026, 06:50
9 measurements taken within a single day, net -169. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–271 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Oct 2026, 06:5077-30
16 Oct 2026, 05:50107-4
16 Oct 2026, 04:50111+3
16 Oct 2026, 03:50108-36
16 Oct 2026, 02:50144-35
16 Oct 2026, 01:50179+10
16 Oct 2026, 00:50169-13
15 Oct 2026, 23:50182-64
15 Oct 2026, 23:15246first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
299 R$
x2 Hatch Speed
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 15 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

989998.515 Oct 2026, 23:16 — 99 % liked15 Oct 2026, 23:50 — 99 % liked16 Oct 2026, 00:50 — 99 % liked16 Oct 2026, 01:50 — 99 % liked16 Oct 2026, 02:50 — 99 % liked16 Oct 2026, 03:50 — 99 % liked16 Oct 2026, 04:50 — 98 % liked16 Oct 2026, 05:50 — 98 % liked16 Oct 2026, 06:50 — 98 % liked15 Oct 2026, 23:1616 Oct 2026, 06:50
9 measurements taken within a single day, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 06:5098no change
16 Oct 2026, 05:5098no change
16 Oct 2026, 04:5098-1
16 Oct 2026, 03:5099no change
16 Oct 2026, 02:5099no change
16 Oct 2026, 01:5099no change
16 Oct 2026, 00:5099no change
15 Oct 2026, 23:5099no change
15 Oct 2026, 23:1699first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.