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Arms Factory

Arms Factory

A Roblox experience owned by CDDevelopment.

TycoonENfactory buildingweapon craftingautomation

Description (written by the developer; not a statement by this register)

🔫 BUILD YOUR OWN ARMS FACTORY! 🏭💰 Start with a pile of scrap and build your way up to a MASSIVE weapons factory! ⚙️🔥 🔨 BUILD your factory from the ground up! 🔫 CRAFT awesome OP weapons! 🎯 SHOOT targets to earn tons of cash! 💵 🏭 UPGRADE your machines and automate production! 🤖 🌎 UNLOCK new zones with bigger rewards! 🔓 🔄 REBIRTH to unlock even MORE powerful weapons! 🚀 💎 COLLECT rare weapons and show off your collection! ✨ 💰 Can you build the ULTIMATE ARMS FACTORY? 🏆

Last updated by the developer 23 Oct 2026, 22:40 UTC.

53
playing (measured 24 Oct 2026, 02:30 UTC)
50,469
lifetime visits
85%
liked (71 👍 / 13 👎)
1,400
favourites (27.7 per 1k visits)
13 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Oct 2026, 02:3066first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Build! · welcome16,109 · 100.0% win
Routine Maintenance · progression6,541 · 100.0% win
Millionare! · progression3,838 · 68.1% win
Fully Loaded · progression1,852 · 33.9% win
Billionare! · progression1,728 · 31.0% win
Trillionare! · progression192 · 4.6% win
Weird Science · progression30 · 0.70% win
Vehicle Tycoon · progression22 · 0.50% win
Nuclear Age! · progression12 · 0.20% win
Gajillionare! · progression7 · 0.10% win
Rocket Man · progression6 · 0.10% win
Collector! · collection3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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