Raise The Biggest Family
A Roblox experience owned by Novkod X Level0Expert.
SimulatorENfamilyadoptioncaregiving
Raise The Biggest Family is a simulator experience created on 2026-10-13. It has recorded 510,449 lifetime visits and currently has 2,807 players online. The game holds 11,244 favorites and maintains a 75% like percentage.
Description (written by the developer; not a statement by this register)
Your Children AGE OFFLINE!!! come back daily to give them love! 🧸 Adopt a baby and raise them! 🧸 💌 Get your approval letter 🚐 Drive to the adoption center 📜 Pass your interview and bring your kid home 🍼 Feed, bathe and care for them as they grow
Last updated by the developer 28 Oct 2026, 05:26 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Oct 2026, 05:50 | 1,521 | +142 |
| 28 Oct 2026, 04:50 | 1,379 | -165 |
| 28 Oct 2026, 03:50 | 1,544 | -306 |
| 28 Oct 2026, 02:50 | 1,850 | -566 |
| 28 Oct 2026, 01:50 | 2,416 | -391 |
| 28 Oct 2026, 00:50 | 2,807 | +459 |
| 27 Oct 2026, 23:50 | 2,348 | -999 |
| 27 Oct 2026, 22:50 | 3,347 | -277 |
| 27 Oct 2026, 21:50 | 3,624 | -405 |
| 27 Oct 2026, 20:50 | 4,029 | +93 |
| 27 Oct 2026, 19:50 | 3,936 | -17 |
| 27 Oct 2026, 18:50 | 3,953 | -226 |
| 27 Oct 2026, 17:50 | 4,179 | -239 |
| 27 Oct 2026, 16:50 | 4,418 | -13 |
| 27 Oct 2026, 15:50 | 4,431 | +131 |
| 27 Oct 2026, 14:50 | 4,300 | +210 |
| 27 Oct 2026, 13:50 | 4,090 | +186 |
| 27 Oct 2026, 12:50 | 3,904 | +98 |
| 27 Oct 2026, 11:50 | 3,806 | +214 |
| 27 Oct 2026, 10:50 | 3,592 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 25 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Oct 2026, 05:50 | 77 | no change |
| 28 Oct 2026, 04:50 | 77 | +1 |
| 28 Oct 2026, 03:50 | 76 | no change |
| 28 Oct 2026, 02:50 | 76 | no change |
| 28 Oct 2026, 01:50 | 76 | +1 |
| 28 Oct 2026, 00:50 | 75 | -1 |
| 27 Oct 2026, 23:50 | 76 | -1 |
| 27 Oct 2026, 22:50 | 77 | no change |
| 27 Oct 2026, 21:50 | 77 | no change |
| 27 Oct 2026, 20:50 | 77 | -1 |
| 27 Oct 2026, 19:50 | 78 | -1 |
| 27 Oct 2026, 18:50 | 79 | no change |
| 27 Oct 2026, 17:50 | 79 | -1 |
| 27 Oct 2026, 16:50 | 80 | +1 |
| 27 Oct 2026, 15:50 | 79 | no change |
| 27 Oct 2026, 14:50 | 79 | -1 |
| 27 Oct 2026, 13:50 | 80 | no change |
| 27 Oct 2026, 12:50 | 80 | -1 |
| 27 Oct 2026, 11:50 | 81 | no change |
| 27 Oct 2026, 10:50 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.