De Pride Isle Sanatorium
A Roblox experience owned by Divine Sister.
HorrorENhorrorroleplaymental health theme
De Pride Isle Sanatorium is a horror experience created on 2019-07-23. It has accumulated 39,413,313 lifetime visits and 369,739 favorites. Currently, 63 users are playing. The title holds a 77% like percentage. The game focuses on a prestige path within a sanatorium setting.
Description (written by the developer; not a statement by this register)
🔱 Prestige Path! OUT NOW! The journey to become a prestigious nurse! Ah! 💛 Our Sanatorium welcomes patients from all corners of the world, offering love, acceptance, and a true sense of belonging. But as night falls, the shadows of the past emerge: the pain, the isolation, and the whispers clawing at the mind, distorting reality itself! Will you endure? Will you break? Or will you embrace the transformation? Yet such a simple truth still holds true.. Such Delusions does NOT exist! 👉 Join us! https://www.roblox.com/groups/5008654/DivineSister 💛 Every new member strengthens this divine mission. Be part of history! ❤️🔥 THE ORIGINATOR OF THIS GENRE IN ROBLOX! Unmatched! Unrivaled! Creating an entirely new genre of holistic mental care experiences before anyone else even dared to imagine it! A divine vision soy innovative that others merely exist in its shadow! Contributors: https://devforum.roblox.com/t/1645409
Last updated by the developer 8 Aug 2026, 09:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:17 | 73 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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