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[NEW] Pubnix Paintball (FPS)

[NEW] Pubnix Paintball (FPS)

A Roblox experience owned by Pubnix Paintball.

ShooterENpaintballcapture the flagshooter

Description (written by the developer; not a statement by this register)

Welcome to Pubnix Paintball (FPS) new paintball shooter game! This game is based off of another game which doesn't work anymore called (Mad paintball 1) made by Mad studio the game was a inspiration, after the game broke I thought of Pubnix Paintball. And here we are today! (Tips for winning): Make sure you grab the enemies flag 3 times in order to win. Every time you win you will receive coins! To reload your paintball gun make sure to press "R". Leaving a like and adding as a favorite is much appreciated, and don't forget join our paintball group! If you see anys bug please send me a DM on roblox or join the group and mention it! Thank you. https://www.roblox.com/My/Groups.aspx?gid=4300520 << Join from this link. :D

Last updated by the developer 30 Jun 2021, 17:56 UTC.

0
playing (measured 13 Aug 2026, 01:53 UTC)
1,044
lifetime visits
67%
liked (24 👍 / 12 👎)
19
favourites (18.2 per 1k visits)
24 July 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shield
450 R$
Medkit
300 R$
Pubnix paintball VIP
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome249 · 0.00% win
You have found the ###### room! · collection17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.