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Pubnix Paintball

Pubnix Paintball #4300520

171
members (measured 21 Aug 2026, 07:52 UTC)
22 July 2018
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENFPSPaintballGame Development

Description

Welcome to the Offical Pubnix Paintball FPS group. This group is all about our paintball creations such as our recent one Pubnix Paintball! We would love to take in all the feedback we can get to improve our game to make it more better. Have any questions or concerns? Feel free to send me an DM. Also make sure to join our Offical Server! Thank you!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
13 Aug 2026, 01:53171first reading

Ownership

Owned by 2Faded (@BIackFangs) as measured.

Experiences

0
players in this group’s experiences right now
1,044
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

2Faded (@BIackFangs)Owner (rank 255)

Anton (@1234Antonole)New players (rank 1) terminated

@LORD_SNAKEBITENew players (rank 1) terminated

Mahad (@XxSwipeX)New players (rank 1) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Co-Founders0
Developers0
Contributes0
Member171
New players170
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.