Pet🐶Escape 2
A Roblox experience owned by Tugboat.
AdventureENescapepettesting
Pet🐶Escape 2 is an adventure experience created on 2019-09-01. It has accumulated 143,039,096 lifetime visits and 618,827 favorites. Currently, 7 users are playing. The experience holds an 80% like percentage. The description notes that Pet Escape X is in public testing with expected bugs and difficulty changes.
Description (written by the developer; not a statement by this register)
Pet Escape X is in public testing. Expect bugs and lots of difficulty changes, play here: v v v v v https://www.roblox.com/games/11804714771/Pet-Escape-X
Last updated by the developer 29 Nov 2024, 05:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:05 | 22 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Oct 2026, 13:03 | 80 | no change |
| 22 Sept 2026, 13:02 | 80 | no change |
| 12 Sept 2026, 13:01 | 80 | no change |
| 2 Sept 2026, 12:53 | 80 | no change |
| 23 Aug 2026, 12:50 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Catch Me Adopt Me ! Pet Shop Escape Hide And Seek Roblox Video”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 5 Oct 2026, 03:20 UTC.