Princess Tycoon
A Roblox experience owned by The Tycoon Squad.
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Princess Tycoon is a tycoon experience created on 2019-09-04. It has 649,298,325 lifetime visits and 714 concurrent players. The game holds 554,048 favorites and a 75% like percentage. Players build tycoons, unlock weapons, and defend against others.
Description (written by the developer; not a statement by this register)
Welcome to Princess Tycoon 😄, choose your favorite princess 👸 and build 🧱 your tycoon! You purchase droppers 🏗️ that generate cash 💸, when you have enough cash you will be able to unlock different weapons ⚔️ of your chosen princess and unlock the princess outfit 👗. The objective of the game is to unlock all weapons 🗡️ of the chosen princess and the princess outfit inside your tycoon 👑! Fight others to defend your tycoon and become the most powerful princess ✨ in the game! Make sure to invite or make friends 👥 along the way that can help you build your tycoon and fight others 👊! Join The Tycoon Squad ✌️ for 2,500 starting cash 💰: https://www.roblox.com/groups/group.aspx?gid=4965451 In the group, you can also find our other tycoon games 🎮, and you can chat with the community 👪. Make sure to post about your game/update ideas 🤔 on our group wall! Make sure to favorite ⭐ and thumbs up 👍 the game to show your support!
Last updated by the developer 11 Jan 2026, 21:31 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 01:50 | 230 | -6 |
| 2 Sept 2026, 00:50 | 236 | +27 |
| 1 Sept 2026, 23:50 | 209 | -59 |
| 1 Sept 2026, 22:50 | 268 | -49 |
| 1 Sept 2026, 21:50 | 317 | -5 |
| 1 Sept 2026, 20:50 | 322 | -62 |
| 1 Sept 2026, 19:50 | 384 | -78 |
| 1 Sept 2026, 18:50 | 462 | +10 |
| 1 Sept 2026, 17:50 | 452 | -9 |
| 1 Sept 2026, 16:50 | 461 | +96 |
| 1 Sept 2026, 15:50 | 365 | -25 |
| 1 Sept 2026, 14:50 | 390 | -86 |
| 1 Sept 2026, 13:50 | 476 | +23 |
| 1 Sept 2026, 12:50 | 453 | +26 |
| 1 Sept 2026, 11:50 | 427 | +63 |
| 1 Sept 2026, 10:50 | 364 | +28 |
| 1 Sept 2026, 09:50 | 336 | +44 |
| 1 Sept 2026, 08:50 | 292 | +77 |
| 1 Sept 2026, 07:50 | 215 | -11 |
| 1 Sept 2026, 06:50 | 226 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 01:50 | 75 | no change |
| 2 Sept 2026, 00:50 | 75 | no change |
| 1 Sept 2026, 23:50 | 75 | no change |
| 1 Sept 2026, 22:50 | 75 | no change |
| 1 Sept 2026, 21:50 | 75 | no change |
| 1 Sept 2026, 20:50 | 75 | no change |
| 1 Sept 2026, 19:50 | 75 | no change |
| 1 Sept 2026, 18:50 | 75 | no change |
| 1 Sept 2026, 17:50 | 75 | no change |
| 1 Sept 2026, 16:50 | 75 | no change |
| 1 Sept 2026, 15:50 | 75 | no change |
| 1 Sept 2026, 14:50 | 75 | no change |
| 1 Sept 2026, 13:50 | 75 | no change |
| 1 Sept 2026, 12:50 | 75 | no change |
| 1 Sept 2026, 11:50 | 75 | no change |
| 1 Sept 2026, 10:50 | 75 | no change |
| 1 Sept 2026, 09:50 | 75 | no change |
| 1 Sept 2026, 08:50 | 75 | no change |
| 1 Sept 2026, 07:50 | 75 | no change |
| 1 Sept 2026, 06:50 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “BUILDING A ROBLOX PRINCESS CASTLE in PRINCESS CASTLE TYCOON! *CASTLE TOUR!*”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 19 Aug 2026, 03:20 UTC.