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⚔️ Saber Simulator

⚔️ Saber Simulator

A Roblox experience owned by HD Games..

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⚔️ Saber Simulator is a simulator experience created on 2019-09-07. It currently has 2,364 players and 640,582,420 lifetime visits. The game holds 2,012,584 favorites and an 86% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Saber Simulator! HOW TO PLAY: ⚡ Train your character by swinging your sword and gathering strength. 💪🏻 Use strength to fight other players. 💰 Sell your strength for coins and upgrade your character in the shop. 📈 Try to get to the top of the leaderboards! Change Log 🛠️ ✨ Charm Converter 🥚 New Egg & Pets 👥 New Classes (Crimson Beast & Abyssus) ⚔️ New Sabers (Clockwork Cutter) 🎁 New code "FIXTRADE" To see more detailed information, go to the #change-logs channel in our community! Join the group HD Games. for an in-game reward: 💰 20% Extra Coins ⚡ Chat Tag 👑 Name Tag Made by HD Games

Last updated by the developer 4 Sept 2026, 17:02 UTC.

2,551
playing (measured 5 Sept 2026, 05:50 UTC)
642,295,816
lifetime visits
86%
liked (570,043 👍 / 90,749 👎)
2,017,308
favourites (3.1 per 1k visits)
7 September 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,7042,7842,2442,55110 August 20265 September 2026
344 measurements spanning 26 days, net -233. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,542–2,946 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 344
Measured (UTC)PlayersChange
5 Sept 2026, 05:502,551+46
5 Sept 2026, 04:502,505-4
5 Sept 2026, 03:502,509+107
5 Sept 2026, 02:502,402+164
5 Sept 2026, 01:502,238+28
5 Sept 2026, 00:502,210+17
4 Sept 2026, 23:502,193+31
4 Sept 2026, 22:502,162+15
4 Sept 2026, 21:502,147+2
4 Sept 2026, 20:502,145-90
4 Sept 2026, 19:502,235-21
4 Sept 2026, 18:502,256-94
4 Sept 2026, 17:502,350+39
4 Sept 2026, 16:502,311+48
4 Sept 2026, 15:502,263-60
4 Sept 2026, 14:502,323-38
4 Sept 2026, 13:502,361+48
4 Sept 2026, 12:502,313+53
4 Sept 2026, 11:502,260+69
4 Sept 2026, 10:502,191first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#71 Fun with friends

Growth

409366.57123 August 20265 September 2026
269 measurements spanning 13 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–101 and does not start at zero.
Measurement log — every rank on Fun with friends count we have recorded, most recent 20 of 269
Measured (UTC)Rank on Fun with friendsChange
5 Sept 2026, 05:2571no change
5 Sept 2026, 04:2571no change
5 Sept 2026, 03:2571no change
5 Sept 2026, 02:2571no change
5 Sept 2026, 01:2571no change
5 Sept 2026, 00:2571no change
4 Sept 2026, 23:2571no change
4 Sept 2026, 22:2571no change
4 Sept 2026, 21:2571no change
4 Sept 2026, 20:2571no change
4 Sept 2026, 19:2571no change
4 Sept 2026, 18:2571+11
4 Sept 2026, 17:2560no change
4 Sept 2026, 16:2560no change
4 Sept 2026, 15:2560no change
4 Sept 2026, 14:2560no change
4 Sept 2026, 13:2560no change
4 Sept 2026, 12:2560no change
4 Sept 2026, 11:2560no change
4 Sept 2026, 10:2560first reading

Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Double Saber
999 R$
Infinite DNA
899 R$
Turbo Auto Swing
499 R$
+1 Pets Equipped
499 R$
Fast Swing
499 R$
x2 Element Points
399 R$
Fast Hatch
399 R$
x2 Strength
399 R$
x2 Mastery
349 R$
Triple Hatch
349 R$
+350 Pets Space
299 R$
Auto Hatch
199 R$
VIP
199 R$
Lucky
149 R$
x2 Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Strength · other53,641,718 · 23.6% win
100 Strength · progression32,178,135 · 16.5% win
10 Minutes · other32,166,446 · 14.2% win
1 K Strength · other28,970,797 · 15.0% win
Apprentice Class · other19,267,640 · 11.7% win
1 M Strength · progression18,504,058 · 11.9% win
Soldier Class · other15,632,130 · 10.5% win
1 B Strength · other14,864,156 · 10.6% win
1 Hour · other14,408,724 · 5.3% win
Paladin Class · other14,022,692 · 9.6% win
1 t strength · other12,999,030 · 9.5% win
Assassin Class · other12,991,653 · 8.9% win
Warrior Class · other12,278,116 · 8.2% win
1 q Strength · other10,702,557 · 7.2% win
Warlord Class · other10,360,211 · 7.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 20265 September 2026
343 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 343
Measured (UTC)% likedChange
5 Sept 2026, 05:5086no change
5 Sept 2026, 04:5086no change
5 Sept 2026, 03:5086no change
5 Sept 2026, 02:5086no change
5 Sept 2026, 01:5086no change
5 Sept 2026, 00:5086no change
4 Sept 2026, 23:5086no change
4 Sept 2026, 22:5086no change
4 Sept 2026, 21:5086no change
4 Sept 2026, 20:5086no change
4 Sept 2026, 19:5086no change
4 Sept 2026, 18:5086no change
4 Sept 2026, 17:5086no change
4 Sept 2026, 16:5086no change
4 Sept 2026, 15:5086no change
4 Sept 2026, 14:5086no change
4 Sept 2026, 13:5086no change
4 Sept 2026, 12:5086no change
4 Sept 2026, 11:5086no change
4 Sept 2026, 10:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

1,832,572
YouTube views across 25 matched videos

Most-viewed match: “Spending 8,296,492 ROBUX for Best Lightsaber in Roblox!”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 19 Aug 2026, 03:20 UTC.

Community wiki

saber-simulator.fandom.com1 active editors · 12,050 edits
237 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.