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Castle [Story] 🏰

Castle [Story] 🏰

A Roblox experience owned by Ponchokings.

AdventureENescape roomstory-drivenprincess/prince

Castle [Story] 🏰 is an adventure experience created on 2019-10-04. It has accumulated 47,438,253 lifetime visits and 121,582 favorites. Currently, 8 users are playing. The game holds a 65% like percentage. The description notes it is a challenging escape game involving princes and princesses.

Description (written by the developer; not a statement by this register)

Welcome to Castle [Story]! Note: It's a challenging game! 🏰 Long before the time of planes... There was a group of princes and princesses locked in a tower. But for what reason..? That's a secret you will have to discover. After a long wait It's finally time to escape the Castle..! 🔥 Having a hard time surviving? Check out the GAMEPASSES we have to give you a hand! 😎 Join the fan group: https://www.roblox.com/groups/5103418/Ponchokings#!/about 👍 If you enjoyed the game remember to like and favorite!

Last updated by the developer 4 Dec 2021, 21:47 UTC.

8
playing (measured 10 Aug 2026, 14:02 UTC)
47,438,253
lifetime visits
65%
liked (18,556 👍 / 10,090 👎)
121,681
favourites (2.6 per 1k visits)
4 October 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:028first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Lives
500 R$
Fairy Wings
400 R$
Fairy Pet
250 R$
Double Health Shield
200 R$
Full Health Potion
150 R$
Fire Proof
100 R$
Anti-Spider Mask
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Castle [STORY]! · welcome12,692,919 · 98.1% win
You discovered the BAD ENDING! · progression351,763 · 1.9% win
You discovered the GOOD ENDING! · progression279,934 · 1.9% win
You collected all crowns! · collection19,491 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6523 August 2026 — 65 % liked2 September 2026 — 65 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3265no change
23 Aug 2026, 14:2165first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

castle-story.fandom.com0 active editors · 1,296 edits
39 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.