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Cruise [Story] 🛳

Cruise [Story] 🛳

A Roblox experience owned by Ponchokings.

AdventureENsurvivalstory-drivencruise ship

Cruise [Story] 🛳 is an adventure experience created on 2020-05-16. It currently has 92 players online. The game has accumulated 252,798,292 lifetime visits and 509,774 favorites. User engagement shows a 79% like percentage. The description highlights a narrative involving up to 14 adventurers on a luxurious ship.

Description (written by the developer; not a statement by this register)

🚢 Welcome to Cruise [Story]! The Carnival Cruise is the biggest and most luxurious CRUISE ever seen in Roblox! Up to 14 brave adventurers get a FREE TICKET and board this ship in seek of the best vacations of their life! But what happens when the best vacations turn into the worst..? Only the sea knows the answer. 🔥 Having a hard time surviving? Check out the GAMEPASSES we have to give you a hand! 😎 Join the fan group: https://www.roblox.com/groups/5103418/Ponchokings#!/about 👍 If you enjoyed the game remember to like and favorite!

Last updated by the developer 16 Feb 2026, 20:55 UTC.

92
playing (measured 10 Aug 2026, 14:02 UTC)
252,798,292
lifetime visits
79%
liked (95,847 👍 / 25,176 👎)
510,345
favourites (2.0 per 1k visits)
16 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0285first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Be The Ghost Pirate!
600 R$
Infinite Lives
500 R$
Extra Health
350 R$
Water Gun
250 R$
Extra Cash
200 R$
Giant Cookie
150 R$
Flashlight
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for playing Cruise ! · welcome57,872,517 · 100.0% win
Fish Food · collection34,391,294 · 65.9% win
Escaped! (Bad Ending) · progression4,538,750 · 8.8% win
Beautiful · other4,054,459 · 4.7% win
Furry Pal · collection2,507,042 · 3.6% win
Dropped the Necklace! (Good Ending) · progression2,386,021 · 2.7% win
Ronald Painting · collection2,166,286 · 3.6% win
You found the creator! · secret2,121,047 · 3.4% win
I've seen you before.. (Secret Ending) · secret1,677,378 · 2.1% win
Cash Collector · collection1,368,355 · 1.8% win
Behind the Cameras · other870,134 · 1.3% win
You Are Evil! (Evil Ending) · progression767,522 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7923 August 2026 — 79 % liked2 September 2026 — 79 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:3579no change
23 Aug 2026, 12:3379first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.