Typical Colors 2
A Roblox experience owned by Dorcus Digital.
ShooterENTeam Fortress 2 inspiredFPSTeam-based combat
Typical Colors 2 is a shooter experience created on 2015-12-03. It has accumulated 202,855,065 lifetime visits and 550,216 favorites. Currently, 1,228 users are playing. The game holds an 80% like percentage. It features over 200 unique weapons and roles inspired by Team Fortress 2.
Description (written by the developer; not a statement by this register)
Dive into intense battles with over 200 unique weapons at your disposal! Play as an offensive, defensive, or support role to push your team to victory. This game is heavily inspired by Team Fortress 2. Mobile Players: iOS devices are known to run much better than Android, if you have an android phone, make sure you have at least 6+ gb of Ram. NOTICE: If you're noticing any frame drops, reduce your graphics quality and mess around with the game's settings [Main Menu > Settings (Top Right) > Graphics] (The game disables some visual features for better frames). Basic Keyboard and Mouse Bindings: M - Main Menu W - Walk Forward S - Walk Backward A - Walk Left D - Walk Right Space - Jump Ctrl - Crouch Q - Previous Weapon E - Call for Doctor Tab - Show Scoreboard Numbers keys 1,2,3,4,5 - Select weapon Scroll Wheel - Select weapons Left Mouse Button - Primary Fire Right Mouse Button - Secondary Fire Y or / - Open All chat U - Open Team Chat
Last updated by the developer 19 Aug 2026, 01:34 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 03:50 | 836 | -90 |
| 4 Sept 2026, 02:50 | 926 | -54 |
| 4 Sept 2026, 01:50 | 980 | +57 |
| 4 Sept 2026, 00:50 | 923 | +77 |
| 3 Sept 2026, 23:50 | 846 | +23 |
| 3 Sept 2026, 22:50 | 823 | +37 |
| 3 Sept 2026, 21:50 | 786 | +83 |
| 3 Sept 2026, 20:50 | 703 | +23 |
| 3 Sept 2026, 19:50 | 680 | +22 |
| 3 Sept 2026, 18:50 | 658 | +16 |
| 3 Sept 2026, 17:50 | 642 | -65 |
| 3 Sept 2026, 16:50 | 707 | -49 |
| 3 Sept 2026, 15:50 | 756 | -87 |
| 3 Sept 2026, 14:50 | 843 | -55 |
| 3 Sept 2026, 13:50 | 898 | +29 |
| 3 Sept 2026, 12:50 | 869 | +28 |
| 3 Sept 2026, 11:50 | 841 | +258 |
| 3 Sept 2026, 07:50 | 583 | +26 |
| 3 Sept 2026, 06:50 | 557 | -2 |
| 3 Sept 2026, 05:50 | 559 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 03:50 | 80 | no change |
| 4 Sept 2026, 02:50 | 80 | no change |
| 4 Sept 2026, 01:50 | 80 | no change |
| 4 Sept 2026, 00:50 | 80 | no change |
| 3 Sept 2026, 23:50 | 80 | no change |
| 3 Sept 2026, 22:50 | 80 | no change |
| 3 Sept 2026, 21:50 | 80 | no change |
| 3 Sept 2026, 20:50 | 80 | no change |
| 3 Sept 2026, 19:50 | 80 | no change |
| 3 Sept 2026, 18:50 | 80 | no change |
| 3 Sept 2026, 17:50 | 80 | no change |
| 3 Sept 2026, 16:50 | 80 | no change |
| 3 Sept 2026, 15:50 | 80 | no change |
| 3 Sept 2026, 14:50 | 80 | no change |
| 3 Sept 2026, 13:50 | 80 | no change |
| 3 Sept 2026, 12:50 | 80 | no change |
| 3 Sept 2026, 11:50 | 80 | no change |
| 3 Sept 2026, 07:50 | 80 | no change |
| 3 Sept 2026, 06:50 | 80 | no change |
| 3 Sept 2026, 05:50 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.