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☕The Vibe Cafe

☕The Vibe Cafe

A Roblox experience owned by Bloxek Studios.

RoleplayENcozyexplorationsecrets

The Vibe Cafe is a roleplay experience created on 2020-02-10. It has accumulated 20,857,035 lifetime visits and 222,344 favorites. Currently, 4 users are playing. The game holds a 92% like percentage. The description mentions a Tokyo setting with music credits and over 100 secrets.

Description (written by the developer; not a statement by this register)

Welcome to The Vibe Cafe, a cozy cafe on the backstreets of Tokyo. Relax with friends, listen to music, and explore the various locations open to you around the city. Be careful though, as you might end up finding something you shouldn't have...... THIS GAME HAS OVER 100 SECRETS! GOOD LUCK FINDING THEM ALL! --Music Credits-- ElementalDuo | Title theme TheRelaxedMovement

Last updated by the developer 15 Feb 2026, 02:15 UTC.

4
playing (measured 10 Aug 2026, 15:47 UTC)
20,857,035
lifetime visits
92%
liked (71,380 👍 / 6,369 👎)
222,392
favourites (10.7 per 1k visits)
10 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:477first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x XP
399 R$
Prop Emotes 2
199 R$
Prop Emotes
199 R$
Premium Emotes 2
150 R$
Rainbow Nametag
149 R$
Custom Nametag Colors
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Lab · other353,870 · 12.6% win
Three Gods · other319,518 · 1.4% win
The Mines · progression292,270 · 0.00% win
Ro-Tech 6 · other189,166 · 16.8% win
Beneath The Streets · progression172,854 · 9.8% win
Strange Cafe · other139,999 · 8.4% win
Code Solver · other128,434 · 8.4% win
Completed "His" Challenge · progression127,244 · 0.00% win
Meet Jimmy! · other111,033 · 1.4% win
The Castle · other104,890 · 0.00% win
Ro-Tech 5 · other98,767 · 4.2% win
Chase's Room · other95,828 · 0.00% win
Sun · other76,182 · 0.00% win
Operation Oculus · other76,008 · 2.8% win
Master of shrinking · other75,818 · 5.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:5092no change
23 Aug 2026, 16:3592no change
13 Aug 2026, 16:2392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.