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Steel Titans

Steel Titans

A Roblox experience owned by Redscape Interactive.

SimulatorENmilitary simulationhistorical accuracytank combat

Steel Titans is a simulator experience created on March 1, 2020. It has accumulated 32,377,077 lifetime visits and 195,809 favorites. Currently, 177 users are playing. The game holds an 80% like percentage. It features controls for movement, firing, and module viewing.

Description (written by the developer; not a statement by this register)

Steel Titans is one of the most realistic and historically accurate tank games on Roblox with over 160 tanks to choose from! Controls: WASD- move Left click- Fire Right click- Scope view 123- Change selected ammo for primary gun 456- change selected ammo for secondary gun Space- Fire secondary gun(s) E- spot Q- binoculars Tab- view score menu X- X-ray to view modules C- Turret lock V- change view T- toggle special action

Last updated by the developer 26 Jul 2026, 20:11 UTC.

83
playing (measured 21 Aug 2026, 20:54 UTC)
32,438,675
lifetime visits
80%
liked (74,356 👍 / 18,632 👎)
202,650
favourites (6.2 per 1k visits)
1 March 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

83162122.510 August 2026 — 162 players21 August 2026 — 83 players10 August 202621 August 2026
2 measurements spanning 11 days, net -79. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–174 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5483-79
10 Aug 2026, 14:50162first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Steel Titans x Wings of Glory · other6,646 · 0.00% win
Season 1 OG · other725 · 0.90% win
Season 8 · other707 · 0.00% win
Season 3 · progression576 · 0.00% win
Season 2 · progression550 · 0.00% win
Season 4 · other463 · 0.00% win
Season 9 · other461 · 0.00% win
Season 6 · progression437 · 0.00% win
Season 7 · other435 · 0.00% win
Season 5 · other407 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8021 August 2026 — 80 % liked23 August 2026 — 80 % liked2 September 2026 — 80 % liked12 September 2026 — 80 % liked22 September 2026 — 80 % liked2 October 2026 — 80 % liked12 October 2026 — 80 % liked22 October 2026 — 80 % liked21 August 202622 October 2026
8 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:3780no change
12 Oct 2026, 15:3680no change
2 Oct 2026, 15:3580no change
22 Sept 2026, 15:3480no change
12 Sept 2026, 15:3280no change
2 Sept 2026, 15:2380no change
23 Aug 2026, 15:1780no change
21 Aug 2026, 20:5480first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.