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Cursed Tank Simulator【HOLD THE LINE】

Cursed Tank Simulator【HOLD THE LINE】

A Roblox experience owned by tanmk.

SimulatorENtank combatcustomizationsimulator

Cursed Tank Simulator【HOLD THE LINE】is a simulator experience created on 2021-04-04. It has accumulated 82,571,355 lifetime visits and 169,667 favorites. Currently, 3,432 users are playing. The game holds a 77% like percentage. Players create tanks by mixing modules and engage in multiplayer combat. The experience supports mobile and tablet devices.

Description (written by the developer; not a statement by this register)

Create your very own cursed tanks by mixing and matching modules and fight with other players! We aim to have NO Pay To Win elements. A silly passion project made with love by a small team during our free time. ROBLOX PREMIUM BENEFITS include 50% more 💴, XP, and crate rewards! MOBILE/TABLET SUPPORT! (High spec needed! Year 2022 onwards) Press K in the garage to change the weather Press F1 in game or tap "HELP" for help with controls or game mechanics! ⚠️ Exploiting the game or its mechanics will result in moderation ⚠️ THIS GAME IS NOT MEANT TO BE REALISTIC! THIS IS NOT WARTHUNDER!!! Enjoy :D

Last updated by the developer 26 Oct 2026, 00:38 UTC.

636
playing (measured 26 Oct 2026, 03:50 UTC)
90,677,384
lifetime visits
78%
liked (61,290 👍 / 17,757 👎)
182,626
favourites (2.0 per 1k visits)
4 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4341,329881.56365 October 202626 October 2026
500 measurements spanning 21 days, net -150. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 300–1,463 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 03:50636-55
26 Oct 2026, 02:50691no change
26 Oct 2026, 01:50691-136
26 Oct 2026, 00:50827+114
25 Oct 2026, 23:50713-51
25 Oct 2026, 22:50764-14
25 Oct 2026, 21:50778-39
25 Oct 2026, 20:50817-55
25 Oct 2026, 19:50872-68
25 Oct 2026, 18:50940-13
25 Oct 2026, 17:50953-4
25 Oct 2026, 16:50957-175
25 Oct 2026, 15:501,132-52
25 Oct 2026, 14:501,184+28
25 Oct 2026, 13:501,156-1
25 Oct 2026, 12:501,157+126
25 Oct 2026, 11:501,031+28
25 Oct 2026, 10:501,003+5
25 Oct 2026, 09:50998-31
25 Oct 2026, 08:501,029first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lifetime Booster
2,499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Update VANGUARD · other1,678,506 · 0.00% win
Update FIRE SUPPORT · other1,262,526 · 0.00% win
Update HOLD THE LINE · other655,108 · 16.8% win
Update LAST RESORT · other616,082 · 0.00% win
Update BLAZING TRAILS · other593,660 · 0.00% win
Update New ERA · other359,988 · 0.00% win
Update STEEL WALL · other191,610 · 0.00% win
Update RED DRAGONS · other180,830 · 0.00% win
Update COLD STEEL · other168,582 · 0.00% win
The Unboxer · collection166,407 · 0.40% win
Update ARMOURED DAWN · other150,494 · 0.00% win
The Hatch | Cursed Tank Simulator · collection41,165 · 0.00% win
Super Premium · other6,673 · 0.00% win
beep · other2,243 · 0.00% win
Alpha · other806 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

777877.521 August 202626 October 2026
1543 measurements spanning 65 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1543
Measured (UTC)% likedChange
26 Oct 2026, 03:5078no change
26 Oct 2026, 02:5078no change
26 Oct 2026, 01:5078no change
26 Oct 2026, 00:5078no change
25 Oct 2026, 23:5078no change
25 Oct 2026, 22:5078no change
25 Oct 2026, 21:5078no change
25 Oct 2026, 20:5078no change
25 Oct 2026, 19:5078no change
25 Oct 2026, 18:5078no change
25 Oct 2026, 17:5078no change
25 Oct 2026, 16:5078no change
25 Oct 2026, 15:5078no change
25 Oct 2026, 14:5078no change
25 Oct 2026, 13:5078no change
25 Oct 2026, 12:5078no change
25 Oct 2026, 11:5078no change
25 Oct 2026, 10:5078no change
25 Oct 2026, 09:5078no change
25 Oct 2026, 08:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

cursed-tank-simulator.fandom.com14 active editors · 5,809 edits
324 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.