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Back to school 🗣️🎙️

Back to school 🗣️🎙️

A Roblox experience owned by still Rwdrewz but group.

RoleplayENschoolvoice chatthai culture

Back to school 🗣️🎙️ is a roleplay experience created on 2020-04-19. It currently has 92 players and 40,590,752 lifetime visits. The game holds 383,324 favorites and a 93% like percentage. It supports desktop, mobile, tablet, console, and VR platforms.

Description (written by the developer; not a statement by this register)

A Thai school showcase game with voice chat. 🙏 Available on: Desktop Mobile Tablet Console VR Commands: Shift + p to free camera M to open menu C to open emote menu Ctrl to run /re to reset character /rejoin to rejoin /ragdoll to ragdoll /headless /korblox 🇹🇭 ✊🏼

Last updated by the developer 5 Aug 2026, 14:32 UTC.

92
playing (measured 10 Aug 2026, 17:22 UTC)
40,590,752
lifetime visits
93%
liked (74,919 👍 / 5,816 👎)
383,528
favourites (9.4 per 1k visits)
19 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:2250first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Role
249 R$
Props
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Old Secret Labs · secret231,504 · 0.00% win
Wraith · other29,576 · 0.20% win
Songkran Festival 2024 · other9,437 · 0.00% win
Loy Krathong Festival 2022 · other3,684 · 0.00% win
10,000+ Minutes · other2,208 · 0.10% win
25k Minutes · progression880 · 0.00% win
Songkran Festival 2023 · other503 · 0.00% win
50k Minutes · progression475 · 0.00% win
Halloweeen · other401 · 0.00% win
100k Minutes · other270 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9323 August 2026 — 93 % liked2 September 2026 — 93 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:4993no change
23 Aug 2026, 14:3893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.