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Shabu Shabu 🍲  Hotpot Restaurant

Shabu Shabu 🍲 Hotpot Restaurant

A Roblox experience owned by Hotpot!.

RoleplayENcooking simulationhangoutjapanese cuisine

Shabu Shabu 🍲 Hotpot Restaurant is a Roblox experience created on 2020-05-07. It has recorded 2,204,276 lifetime visits and 35,159 favorites. The game holds an 83% like percentage. Currently, zero users are playing. The genre field is null. The description indicates an interactive hotpot restaurant setting with chat-based ordering.

Description (written by the developer; not a statement by this register)

New version so expect bugs! Welcome to Shabu Shabu Hotpot restaurant, an immersive and fun experience for you and your friends where you can hangout, enjoy delicious food, and do so much more in a place with a beautiful mountain setting. Here you can order food using chat. This game brings to life an interactive and realistic environment where you can explore around your surroundings and go wherever your mind takes you! You can choose from a wide variety of hotpot dishes and ingredients, being able to cook them in a hotpot, just like in real life! The design of this Restaurant is inspired off traditional Japanese buildings, (it was built when I was visiting Japan) On top of that, you can also explore our map - complete with the beautiful backdrop of the mountains, play minigames, and also unlock new foods as you eat. There is something for everyone here, and you are sure to enjoy it! 뜨거운 냄비 We serve japanese food and some korean food.

Last updated by the developer 20 Apr 2026, 06:44 UTC.

0
playing (measured 10 Aug 2026, 17:52 UTC)
2,204,276
lifetime visits
83%
liked (5,468 👍 / 1,103 👎)
35,149
favourites (15.9 per 1k visits)
7 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:521first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kitchen Access
199 R$
Premium Menu
99 R$
+15 orders
79 R$
Longer Hotpot Time
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Shabu Shabu · welcome568,306 · 0.00% win
Completed tutorial · welcome146,180 · 60.0% win
100 Eaten · collection100,204 · 40.0% win
[FREE] Premium Menu · other5,865 · 0.00% win
1000 Eaten · collection772 · 0.00% win
Shoulder Pet :0 · collection181 · 0.00% win
10,000 EATEN · other28 · 0.00% win
100,000 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:3783no change
14 Aug 2026, 08:3783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.