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Headquarters of the British Army

Headquarters of the British Army

A Roblox experience owned by Empire of the British Isles.

RoleplayENhistoricalwarfareroleplay

Headquarters of the British Army is a roleplay experience created on 2020-06-21. It currently has 28 players and 10,627,525 lifetime visits. The game holds 39,795 favorites and a 76% like percentage. The description outlines a conflict between the British and American armies, inviting users to enlist and train.

Description (written by the developer; not a statement by this register)

After intercepting a neutral British ship, the U.S. Army has begun to make incursions into colonial Canada. As civil war erupts to the south, we must prepare our army for a campaign in the north. We will defend the Empire and secure victory! Take your musket and enlist in the King's army, fighting for God, the King, and the Empire, or fight for America, freedom, and liberty! Practice and train to become a soldier, advance the ranks, and help lead your nation's army into battle! Enlist in the British Army here! https://www.roblox.com/communities/6773197/British-Empire Information - We allow any raids and attacks from any army, group, or players. - The objective for both sides is to capture and hold the large fort on the edge of the map using swords, muskets, and cannons. - Our server will be occasionally closed for group events or trainings.

Last updated by the developer 5 Aug 2026, 21:28 UTC.

28
playing (measured 10 Aug 2026, 14:53 UTC)
10,627,525
lifetime visits
76%
liked (13,064 👍 / 4,043 👎)
40,090
favourites (3.8 per 1k visits)
21 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5342first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,000 R$
Donation
500 R$
Donation
200 R$
Donation
50 R$
Donation
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visit the British Army's Headquarters · other2,559,057 · 77.8% win
Burgeoning Recruit · welcome87,705 · 3.9% win
Siege Expert · other31,463 · 1.2% win
Assassin · other10,121 · 6.8% win
Longshot · other7,342 · 1.5% win
Man's Best Friend? · other6,295 · 1.8% win
Marksman · other3,787 · 0.20% win
Experienced Soldier · other2,255 · 0.10% win
Living Legend · other365 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked2 September 2026 — 76 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:5376no change
23 Aug 2026, 19:5376no change
13 Aug 2026, 19:5376first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.