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Hunting Season [BETA]

Hunting Season [BETA]

A Roblox experience owned by Josima Studios.

SimulatorENopen-worldsimulationmultiplayer

Hunting Season [BETA] is a simulator experience created on 2020-07-04. It currently has 1188 players. The game has accumulated 114,200,671 lifetime visits and 407,176 favorites. Its like percentage is 71.

Description (written by the developer; not a statement by this register)

Hunting Season is an open-world hunting simulator on Roblox, hunt solo or with friends as you track wildlife, master the stalk, and build your legacy as a skilled hunter. 🚨 NEW MAP: Severnaya Tayga is here! Check out the new animals, Tiger, Gray Wolf and Wild Boar! Hunts are tense, and rewarding. Read the terrain, learn how animals move, and commit to a clean shot when the moment is right. Bring your best trophies to your lodge and keep upgrading your gear. 🦌 Real world hunting simulation: Realistic hunting that provides an immersive experience. 🗺️ Massive Open-World Maps: Explore huge regions with varied terrain. 🐾 Track, Stalk, Hunt: Learn animal patterns, read the terrain, and plan your approach. 🏡 Hunting Lodges & Trophies: Display your best trophies, show off your rarest animals, and upgrade your lodge over time to build the ultimate trophy showcase. 🖥️ Play on Desktop, Console, Mobile and Tablet! ⚠️ Note: Game is in beta, so anticipate bugs. ⚠️ Version: v0.17.1

Last updated by the developer 9 Aug 2026, 16:29 UTC.

575
playing (measured 4 Sept 2026, 04:50 UTC)
116,750,725
lifetime visits
71%
liked (122,767 👍 / 49,210 👎)
418,742
favourites (3.6 per 1k visits)
4 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5207,5944,05757510 August 20264 September 2026
319 measurements spanning 25 days, net -7,019. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 319
Measured (UTC)PlayersChange
4 Sept 2026, 04:50575-56
4 Sept 2026, 03:50631-111
4 Sept 2026, 02:50742-173
4 Sept 2026, 01:50915-109
4 Sept 2026, 00:501,024-220
3 Sept 2026, 23:501,244+107
3 Sept 2026, 22:501,137-30
3 Sept 2026, 21:501,167-71
3 Sept 2026, 20:501,238-44
3 Sept 2026, 19:501,282-111
3 Sept 2026, 18:501,393-66
3 Sept 2026, 17:501,459-60
3 Sept 2026, 16:501,519no change
3 Sept 2026, 15:501,519+85
3 Sept 2026, 14:501,434-51
3 Sept 2026, 13:501,485+135
3 Sept 2026, 12:501,350+119
3 Sept 2026, 11:501,231+446
3 Sept 2026, 07:50785-24
3 Sept 2026, 06:50809first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent ATV
399 R$
Thermal Scope
379 R$
Enhanced Hunter
239 R$
Hunting Towers
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Silver Animal · collection12,104,292 · 100.0% win
Bronze Animal · collection10,182,072 · 100.0% win
Gold Animal · collection4,603,846 · 11.8% win
Diamond Animal · collection933,125 · 4.3% win
Ruby Animal · collection309,975 · 1.0% win
Mythical Animal · collection40,853 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7121 August 20264 September 2026
319 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 319
Measured (UTC)% likedChange
4 Sept 2026, 04:5071no change
4 Sept 2026, 03:5071no change
4 Sept 2026, 02:5071no change
4 Sept 2026, 01:5071no change
4 Sept 2026, 00:5071no change
3 Sept 2026, 23:5071no change
3 Sept 2026, 22:5071no change
3 Sept 2026, 21:5071no change
3 Sept 2026, 20:5071no change
3 Sept 2026, 19:5071no change
3 Sept 2026, 18:5071no change
3 Sept 2026, 17:5071no change
3 Sept 2026, 16:5071no change
3 Sept 2026, 15:5071no change
3 Sept 2026, 14:5071no change
3 Sept 2026, 13:5071no change
3 Sept 2026, 12:5071no change
3 Sept 2026, 11:5071no change
3 Sept 2026, 07:5071no change
3 Sept 2026, 06:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.