Hunting Season [BETA]
A Roblox experience owned by Josima Studios.
SimulatorENopen-worldsimulationmultiplayer
Hunting Season [BETA] is a simulator experience created on 2020-07-04. It currently has 1188 players. The game has accumulated 114,200,671 lifetime visits and 407,176 favorites. Its like percentage is 71.
Description (written by the developer; not a statement by this register)
Hunting Season is an open-world hunting simulator on Roblox, hunt solo or with friends as you track wildlife, master the stalk, and build your legacy as a skilled hunter. 🚨 NEW MAP: Severnaya Tayga is here! Check out the new animals, Tiger, Gray Wolf and Wild Boar! Hunts are tense, and rewarding. Read the terrain, learn how animals move, and commit to a clean shot when the moment is right. Bring your best trophies to your lodge and keep upgrading your gear. 🦌 Real world hunting simulation: Realistic hunting that provides an immersive experience. 🗺️ Massive Open-World Maps: Explore huge regions with varied terrain. 🐾 Track, Stalk, Hunt: Learn animal patterns, read the terrain, and plan your approach. 🏡 Hunting Lodges & Trophies: Display your best trophies, show off your rarest animals, and upgrade your lodge over time to build the ultimate trophy showcase. 🖥️ Play on Desktop, Console, Mobile and Tablet! ⚠️ Note: Game is in beta, so anticipate bugs. ⚠️ Version: v0.17.1
Last updated by the developer 9 Aug 2026, 16:29 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 04:50 | 575 | -56 |
| 4 Sept 2026, 03:50 | 631 | -111 |
| 4 Sept 2026, 02:50 | 742 | -173 |
| 4 Sept 2026, 01:50 | 915 | -109 |
| 4 Sept 2026, 00:50 | 1,024 | -220 |
| 3 Sept 2026, 23:50 | 1,244 | +107 |
| 3 Sept 2026, 22:50 | 1,137 | -30 |
| 3 Sept 2026, 21:50 | 1,167 | -71 |
| 3 Sept 2026, 20:50 | 1,238 | -44 |
| 3 Sept 2026, 19:50 | 1,282 | -111 |
| 3 Sept 2026, 18:50 | 1,393 | -66 |
| 3 Sept 2026, 17:50 | 1,459 | -60 |
| 3 Sept 2026, 16:50 | 1,519 | no change |
| 3 Sept 2026, 15:50 | 1,519 | +85 |
| 3 Sept 2026, 14:50 | 1,434 | -51 |
| 3 Sept 2026, 13:50 | 1,485 | +135 |
| 3 Sept 2026, 12:50 | 1,350 | +119 |
| 3 Sept 2026, 11:50 | 1,231 | +446 |
| 3 Sept 2026, 07:50 | 785 | -24 |
| 3 Sept 2026, 06:50 | 809 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 04:50 | 71 | no change |
| 4 Sept 2026, 03:50 | 71 | no change |
| 4 Sept 2026, 02:50 | 71 | no change |
| 4 Sept 2026, 01:50 | 71 | no change |
| 4 Sept 2026, 00:50 | 71 | no change |
| 3 Sept 2026, 23:50 | 71 | no change |
| 3 Sept 2026, 22:50 | 71 | no change |
| 3 Sept 2026, 21:50 | 71 | no change |
| 3 Sept 2026, 20:50 | 71 | no change |
| 3 Sept 2026, 19:50 | 71 | no change |
| 3 Sept 2026, 18:50 | 71 | no change |
| 3 Sept 2026, 17:50 | 71 | no change |
| 3 Sept 2026, 16:50 | 71 | no change |
| 3 Sept 2026, 15:50 | 71 | no change |
| 3 Sept 2026, 14:50 | 71 | no change |
| 3 Sept 2026, 13:50 | 71 | no change |
| 3 Sept 2026, 12:50 | 71 | no change |
| 3 Sept 2026, 11:50 | 71 | no change |
| 3 Sept 2026, 07:50 | 71 | no change |
| 3 Sept 2026, 06:50 | 71 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.