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[VULTURE] Savannah Life

[VULTURE] Savannah Life

A Roblox experience owned by NOYO Productions.

RoleplayENanimal-roleplayAfrican-wildlife

[VULTURE] Savannah Life is a simulator experience created on 2024-06-26. It has recorded 193,752,349 lifetime visits and 332,210 favorites. Currently, 4,424 users are playing. The game holds a 94% like percentage.

Description (written by the developer; not a statement by this register)

Experience life as Africa’s most iconic animals in Savannah Life, the ultimate survival adventure. Become a lion 🦁 and lead your pride to glory. Feel the thunder of the savannah as a powerful elephant 🐘, or stalk the watering holes as a deadly crocodile 🐊, lurking just beneath the surface. With a wide variety of animals to choose from, the possibilities are endless! ⚡ Every choice matters in this living, breathing ecosystem. 🌟 Will you rise to the top of the food chain? Play now and find out! 🌿 👍 Like the game and join the group for 500 coins and a +10% coins multiplier! * Roblox plus subscribers earn 15% more coins. Multipliers add up! 🚫 WARNING: Exploiters will be banned permanently with no appeal!

Last updated by the developer 23 Oct 2026, 05:54 UTC.

1,771
playing (measured 26 Oct 2026, 03:50 UTC)
215,179,701
lifetime visits
94%
liked (302,587 👍 / 20,016 👎)
357,162
favourites (1.7 per 1k visits)
26 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,2345,1593,196.51,7715 October 202626 October 2026
500 measurements spanning 21 days, net +200. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 645–5,748 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 03:501,771-441
26 Oct 2026, 02:502,212-451
26 Oct 2026, 01:502,663-464
26 Oct 2026, 00:503,127+271
25 Oct 2026, 23:502,856-298
25 Oct 2026, 22:503,154-175
25 Oct 2026, 21:503,329-467
25 Oct 2026, 20:503,796-579
25 Oct 2026, 19:504,375-415
25 Oct 2026, 18:504,790-275
25 Oct 2026, 17:505,065-32
25 Oct 2026, 16:505,097-62
25 Oct 2026, 15:505,159+199
25 Oct 2026, 14:504,960+234
25 Oct 2026, 13:504,726+233
25 Oct 2026, 12:504,493+531
25 Oct 2026, 11:503,962+429
25 Oct 2026, 10:503,533+219
25 Oct 2026, 09:503,314+121
25 Oct 2026, 08:503,193first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Giraffe Skins
849 R$
Rhino Skins
649 R$
Croc Skins
649 R$
Leopard Skins
499 R$
Cheetah Skins
399 R$
Hyena Skins
349 R$
Wildebeest Skins
349 R$
Ostrich Skins
299 R$
Mandril Baboon
299 R$
Vulture Skins
249 R$
Porcupine Skins
199 R$
Flamingo Skins
199 R$
Wild Dog Skins
199 R$
Warthog Skins
149 R$
Crow Hornbill
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome30,381,395 · 20.2% win
Predator Escape · progression6,688,730 · 6.2% win
Storm Survivor · progression3,701,005 · 2.4% win
Night Survivor · other3,102,752 · 2.7% win
Survivor I · progression3,005,718 · 2.8% win
Survivor II · progression841,822 · 1.2% win
Day Survivor · other691,323 · 0.60% win
Blood Moon · other411,292 · 0.60% win
Survivor III · progression294,647 · 0.50% win
Full House · collection288,941 · 0.40% win
Master Explorer · other282,164 · 0.40% win
Survivor IV · progression95,546 · 0.30% win
Thunderstruck · other82,723 · 0.10% win
The Big Five · collection16,708 · 0.10% win
Survivor V · progression12,793 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 202626 October 2026
1558 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1558
Measured (UTC)% likedChange
26 Oct 2026, 03:5094no change
26 Oct 2026, 02:5094no change
26 Oct 2026, 01:5094no change
26 Oct 2026, 00:5094no change
25 Oct 2026, 23:5094no change
25 Oct 2026, 22:5094no change
25 Oct 2026, 21:5094no change
25 Oct 2026, 20:5094no change
25 Oct 2026, 19:5094no change
25 Oct 2026, 18:5094no change
25 Oct 2026, 17:5094no change
25 Oct 2026, 16:5094no change
25 Oct 2026, 15:5094no change
25 Oct 2026, 14:5094no change
25 Oct 2026, 13:5094no change
25 Oct 2026, 12:5094no change
25 Oct 2026, 11:5094no change
25 Oct 2026, 10:5094no change
25 Oct 2026, 09:5094no change
25 Oct 2026, 08:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

439,963
YouTube views across 24 matched videos

Most-viewed match: “SAVANNAH LIFE of a VULTURE in ROBLOX”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 17 Sept 2026, 03:20 UTC.