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[VULTURE] Savannah Life

[VULTURE] Savannah Life

A Roblox experience owned by NOYO Productions.

SimulatorENanimal simulationsurvivalecosystem

[VULTURE] Savannah Life is a simulator experience created on 2024-06-26. It has recorded 193,752,349 lifetime visits and 332,210 favorites. Currently, 4,424 users are playing. The game holds a 94% like percentage.

Description (written by the developer; not a statement by this register)

Experience life as Africa’s most iconic animals in Savannah Life, the ultimate survival adventure. Become a lion 🦁 and lead your pride to glory. Feel the thunder of the savannah as a powerful elephant 🐘, or stalk the watering holes as a deadly crocodile 🐊, lurking just beneath the surface. With a wide variety of animals to choose from, the possibilities are endless! ⚡ Every choice matters in this living, breathing ecosystem. 🌟 Will you rise to the top of the food chain? Play now and find out! 🌿 👍 Like the game and join the group for 500 coins and a +10% coins multiplier! * Roblox plus subscribers earn 15% more coins. Multipliers add up! 🚫 WARNING: Exploiters will be banned permanently with no appeal!

Last updated by the developer 14 Aug 2026, 17:03 UTC.

2,611
playing (measured 24 Aug 2026, 07:50 UTC)
196,476,215
lifetime visits
94%
liked (291,359 👍 / 18,875 👎)
336,303
favourites (1.7 per 1k visits)
26 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,1635,2763,719.52,61110 August 202624 August 2026
61 measurements spanning 14 days, net -1,999. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,696–5,743 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 61
Measured (UTC)PlayersChange
24 Aug 2026, 07:502,611+261
24 Aug 2026, 06:502,350+187
24 Aug 2026, 05:502,163-56
24 Aug 2026, 04:502,219-149
24 Aug 2026, 03:502,368-604
24 Aug 2026, 02:502,972-459
24 Aug 2026, 01:503,431-823
24 Aug 2026, 00:504,254+450
23 Aug 2026, 23:503,804-203
23 Aug 2026, 22:504,007-188
23 Aug 2026, 21:504,195-362
23 Aug 2026, 20:504,557-259
23 Aug 2026, 19:504,816-250
23 Aug 2026, 18:505,066-210
23 Aug 2026, 17:505,276+150
23 Aug 2026, 16:505,126+16
23 Aug 2026, 15:505,110+60
23 Aug 2026, 14:505,050+230
23 Aug 2026, 13:504,820+294
23 Aug 2026, 12:504,526first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Giraffe Skins
849 R$
Rhino Skins
649 R$
Croc Skins
649 R$
Leopard Skins
499 R$
Cheetah Skins
399 R$
Wildebeest Skins
349 R$
Hyena Skins
349 R$
Mandril Baboon
299 R$
Ostrich Skins
299 R$
Vulture Skins
249 R$
Flamingo Skins
199 R$
Porcupine Skins
199 R$
Wild Dog Skins
199 R$
Warthog Skins
149 R$
Crow Hornbill
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome28,871,330 · 30.5% win
Predator Escape · progression6,258,737 · 9.1% win
Storm Survivor · progression3,551,808 · 3.3% win
Night Survivor · other2,948,280 · 3.4% win
Survivor I · progression2,848,233 · 3.5% win
Survivor II · progression790,236 · 1.3% win
Day Survivor · other661,231 · 0.70% win
Blood Moon · other384,845 · 0.80% win
Survivor III · progression272,173 · 0.60% win
Full House · collection269,828 · 0.50% win
Master Explorer · other267,696 · 0.30% win
Survivor IV · progression86,199 · 0.20% win
Thunderstruck · other77,519 · 0.20% win
The Big Five · collection14,903 · 0.00% win
Survivor V · progression11,108 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 202624 August 2026
61 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 07:5094no change
24 Aug 2026, 06:5094no change
24 Aug 2026, 05:5094no change
24 Aug 2026, 04:5094no change
24 Aug 2026, 03:5094no change
24 Aug 2026, 02:5094no change
24 Aug 2026, 01:5094no change
24 Aug 2026, 00:5094no change
23 Aug 2026, 23:5094no change
23 Aug 2026, 22:5094no change
23 Aug 2026, 21:5094no change
23 Aug 2026, 20:5094no change
23 Aug 2026, 19:5094no change
23 Aug 2026, 18:5094no change
23 Aug 2026, 17:5094no change
23 Aug 2026, 16:5094no change
23 Aug 2026, 15:5094no change
23 Aug 2026, 14:5094no change
23 Aug 2026, 13:5094no change
23 Aug 2026, 12:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.