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[2X SPAWNS] Stands: Awakening

[2X SPAWNS] Stands: Awakening

A Roblox experience owned by Rachael's Cabin.

RoleplayENanimestand powersrpg

[2X SPAWNS] Stands: Awakening is a roleplay experience created on 2020-10-03. The game currently has 78 players online. It has accumulated 245,154,794 lifetime visits. User engagement metrics show an 82% like percentage. The title has received 382,519 favorites from the community.

Description (written by the developer; not a statement by this register)

This game is currently in the progress of being rewritten, we have reverted the game to October 2024, where the game is in a more functional state, any bugs will be fixed soon. Any data issues are in the works to be fixed and compensated for, we will additionally be restoring this week.

Last updated by the developer 6 Apr 2026, 23:52 UTC.

78
playing (measured 10 Aug 2026, 14:22 UTC)
245,154,794
lifetime visits
82%
liked (190,063 👍 / 40,504 👎)
382,436
favourites (1.6 per 1k visits)
3 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2248first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Chat Tag
1,250 R$
Ultra Donator
999 R$
Super Donator
499 R$
Donator
199 R$
Small Donator
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Penumbra · other133,550 · 0.90% win
grounded · other208 · 0.00% win
Watching And Dreaming · other182 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8223 August 2026 — 82 % liked2 September 2026 — 82 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:3682no change
23 Aug 2026, 12:3382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.