Retail Tycoon 2
A Roblox experience owned by Secondhand Studios.
TycoonENbusiness simulationmanagementtycoon
Retail Tycoon 2 is a tycoon experience created on 2020-10-23. It has accumulated 334,521,001 lifetime visits and maintains an 88% like percentage. Currently, 2,910 users are playing. The game holds 1,394,977 favorites. Recent updates include new decorations and bug fixes.
Description (written by the developer; not a statement by this register)
Thank you for 300 Million visits! 1.8.2.2 | 2025-05-14 📷 Fixed overhead camera shaking bug 🐛 Fixed mobile restocking bugs 1.8.2 | 2025-02-13 🎈 Added balloon decorations- heart shaped ones too! 🏠 Added a wooden fence decoration 🧻 Added paper goods as a sellable 🔐 New one-way gates gives you better control over your customers pathing 🛠️ Improved vehicle performance on low end devices 🐦 Check out our social links below to keep in touch 📝 Full Changelog: devforum.roblox.com/t/858524
Last updated by the developer 8 Apr 2026, 07:12 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 19:50 | 2,116 | -157 |
| 4 Sept 2026, 18:50 | 2,273 | +35 |
| 4 Sept 2026, 17:50 | 2,238 | -90 |
| 4 Sept 2026, 16:50 | 2,328 | -18 |
| 4 Sept 2026, 15:50 | 2,346 | -19 |
| 4 Sept 2026, 14:50 | 2,365 | +147 |
| 4 Sept 2026, 13:50 | 2,218 | +215 |
| 4 Sept 2026, 12:50 | 2,003 | +210 |
| 4 Sept 2026, 11:50 | 1,793 | +207 |
| 4 Sept 2026, 10:50 | 1,586 | +114 |
| 4 Sept 2026, 09:50 | 1,472 | +89 |
| 4 Sept 2026, 08:50 | 1,383 | +50 |
| 4 Sept 2026, 07:50 | 1,333 | -13 |
| 4 Sept 2026, 06:50 | 1,346 | +62 |
| 4 Sept 2026, 05:50 | 1,284 | +14 |
| 4 Sept 2026, 04:50 | 1,270 | -98 |
| 4 Sept 2026, 03:50 | 1,368 | -25 |
| 4 Sept 2026, 02:50 | 1,393 | -90 |
| 4 Sept 2026, 01:50 | 1,483 | +8 |
| 4 Sept 2026, 00:50 | 1,475 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 19:50 | 88 | no change |
| 4 Sept 2026, 18:50 | 88 | no change |
| 4 Sept 2026, 17:50 | 88 | no change |
| 4 Sept 2026, 16:50 | 88 | no change |
| 4 Sept 2026, 15:50 | 88 | no change |
| 4 Sept 2026, 14:50 | 88 | no change |
| 4 Sept 2026, 13:50 | 88 | no change |
| 4 Sept 2026, 12:50 | 88 | no change |
| 4 Sept 2026, 11:50 | 88 | no change |
| 4 Sept 2026, 10:50 | 88 | no change |
| 4 Sept 2026, 09:50 | 88 | no change |
| 4 Sept 2026, 08:50 | 88 | no change |
| 4 Sept 2026, 07:50 | 88 | no change |
| 4 Sept 2026, 06:50 | 88 | no change |
| 4 Sept 2026, 05:50 | 88 | no change |
| 4 Sept 2026, 04:50 | 88 | no change |
| 4 Sept 2026, 03:50 | 88 | no change |
| 4 Sept 2026, 02:50 | 88 | no change |
| 4 Sept 2026, 01:50 | 88 | no change |
| 4 Sept 2026, 00:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “How Fast Can I Get 100M In Retail Tycoon 2? | Roblox”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 30 Aug 2026, 03:20 UTC.