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Retail Tycoon 2

Retail Tycoon 2

A Roblox experience owned by Secondhand Studios.

TycoonENbusiness simulationmanagementtycoon

Retail Tycoon 2 is a tycoon experience created on 2020-10-23. It has accumulated 334,521,001 lifetime visits and maintains an 88% like percentage. Currently, 2,910 users are playing. The game holds 1,394,977 favorites. Recent updates include new decorations and bug fixes.

Description (written by the developer; not a statement by this register)

Thank you for 300 Million visits! 1.8.2.2 | 2025-05-14 📷 Fixed overhead camera shaking bug 🐛 Fixed mobile restocking bugs 1.8.2 | 2025-02-13 🎈 Added balloon decorations- heart shaped ones too! 🏠 Added a wooden fence decoration 🧻 Added paper goods as a sellable 🔐 New one-way gates gives you better control over your customers pathing 🛠️ Improved vehicle performance on low end devices 🐦 Check out our social links below to keep in touch 📝 Full Changelog: devforum.roblox.com/t/858524

Last updated by the developer 8 Apr 2026, 07:12 UTC.

2,116
playing (measured 4 Sept 2026, 19:50 UTC)
336,401,231
lifetime visits
88%
liked (512,278 👍 / 67,432 👎)
1,401,326
favourites (4.2 per 1k visits)
23 October 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,1753,1802,177.52,11610 August 20264 September 2026
334 measurements spanning 25 days, net -509. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 874–3,481 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 334
Measured (UTC)PlayersChange
4 Sept 2026, 19:502,116-157
4 Sept 2026, 18:502,273+35
4 Sept 2026, 17:502,238-90
4 Sept 2026, 16:502,328-18
4 Sept 2026, 15:502,346-19
4 Sept 2026, 14:502,365+147
4 Sept 2026, 13:502,218+215
4 Sept 2026, 12:502,003+210
4 Sept 2026, 11:501,793+207
4 Sept 2026, 10:501,586+114
4 Sept 2026, 09:501,472+89
4 Sept 2026, 08:501,383+50
4 Sept 2026, 07:501,333-13
4 Sept 2026, 06:501,346+62
4 Sept 2026, 05:501,284+14
4 Sept 2026, 04:501,270-98
4 Sept 2026, 03:501,368-25
4 Sept 2026, 02:501,393-90
4 Sept 2026, 01:501,483+8
4 Sept 2026, 00:501,475first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Military Clearance
499 R$
More Land
399 R$
Electric Semi
299 R$
Custom Color Palettes
299 R$
Custom Floors
149 R$
Custom Radio
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Barter Boi · other11,062,680 · 14.7% win
MBA · other10,719,974 · 17.8% win
Product Peddler · other4,911,066 · 6.7% win
Dream Machine · other1,997,931 · 3.4% win
Eager Exporter · other1,953,193 · 3.0% win
Dream Team · social1,021,006 · 2.3% win
Rich Get Richer · other779,713 · 1.5% win
Millionaire · other453,677 · 1.1% win
Super Star · other371,872 · 0.30% win
Commerce Commander · other258,263 · 0.60% win
Halloween · other163,757 · 0.00% win
Christmas · other161,754 · 0.00% win
Movember · other146,815 · 0.00% win
Quality Assurance Intern131,388 · 0.00% win
Valentines Day · other35,303 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 20264 September 2026
335 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 335
Measured (UTC)% likedChange
4 Sept 2026, 19:5088no change
4 Sept 2026, 18:5088no change
4 Sept 2026, 17:5088no change
4 Sept 2026, 16:5088no change
4 Sept 2026, 15:5088no change
4 Sept 2026, 14:5088no change
4 Sept 2026, 13:5088no change
4 Sept 2026, 12:5088no change
4 Sept 2026, 11:5088no change
4 Sept 2026, 10:5088no change
4 Sept 2026, 09:5088no change
4 Sept 2026, 08:5088no change
4 Sept 2026, 07:5088no change
4 Sept 2026, 06:5088no change
4 Sept 2026, 05:5088no change
4 Sept 2026, 04:5088no change
4 Sept 2026, 03:5088no change
4 Sept 2026, 02:5088no change
4 Sept 2026, 01:5088no change
4 Sept 2026, 00:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

14,924,792
YouTube views across 25 matched videos

Most-viewed match: “How Fast Can I Get 100M In Retail Tycoon 2? | Roblox”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 30 Aug 2026, 03:20 UTC.