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🔥 Escape The Fire Station Obby! (NEW UPDATE!)

🔥 Escape The Fire Station Obby! (NEW UPDATE!)

A Roblox experience owned by LightningGold Studios!.

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🔥 Escape The Fire Station Obby! (NEW UPDATE!) is an obby experience created on 2020-11-07. It has accumulated 11,344,197 lifetime visits and 76,330 favorites. Currently, 26 players are active. The game holds a 73% like percentage. The description highlights 30 fire-themed stages involving jumping over flames and dodging debris.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Escape The Fire Station Obby! The alarms are blaring, but this is no drill! You're locked inside the fire station, and the flames are rising fast! Jump over blazing obstacles, dodge falling debris, and race through 30 fiery stages to escape before the station goes up in smoke! Can you make it out in time? 🏆 Completed the Obby? Hit ‘UP’ to FOLLOW and LIKE the game to stay updated on new stages and exciting updates! 🌟 Key Features: 🚒 30 intense fire-themed stage! 🔥 Jump over flames & dodge falling debris! 💦 Use water wisely to cool things down! 🕹️ Auto-save items so you never lose progress. 🚨 Frequent updates with new challenges & surprises! 🎁 Group Bonus: Join our group for a FREE speed coil! 🔥 Can you handle the heat? Hit ‘Play’ now and escape the fire station! TAGS: Obby, Adventure, Fire, Firefighter, Parkour, Platformer, Fun, Escape, Challenge

Last updated by the developer 9 Aug 2026, 06:06 UTC.

26
playing (measured 10 Aug 2026, 14:30 UTC)
11,344,197
lifetime visits
73%
liked (5,365 👍 / 2,031 👎)
78,026
favourites (6.9 per 1k visits)
7 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
1,000 R$
Invincibility Soda
299 R$
Magic Carpet
120 R$
Lazer Gun
120 R$
SpaceShip
100 R$
Super Coil
100 R$
Grapple Hook
100 R$
Sword
50 R$
Speed Coil
50 R$
Gravity Coil
40 R$
Bloxy Cola
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

👋 Welcome To The Fire Station Obby! · welcome1,584,013 · 100.0% win
🔥 Escaped The Fire Station Obby! · progression934,317 · 31.0% win
🦆 Top-Secret Finder! · secret19,967 · 3.1% win
👋 Dev Team Badge! · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7313 August 2026 — 73 % liked23 August 2026 — 73 % liked2 September 2026 — 73 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3273no change
23 Aug 2026, 19:3173no change
13 Aug 2026, 19:3173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.