✨[UPDATE] Admin Ragdoll Engine
A Roblox experience owned by Byteonix.
Sandbox & buildingENphysics simulatoremotessandbox
✨[UPDATE] Admin Ragdoll Engine is a sandbox-building experience created on 2020-11-13. It currently has 590 players online. The game has accumulated 519,378,870 lifetime visits and 8,856,229 favorites. It holds an 87% like percentage. The experience features active ragdoll physics and emotes.
Description (written by the developer; not a statement by this register)
👕 NEW AVATAR EDITOR AND EMOTES ADDED! A realistic active ragdoll physics simulator with free-to-use emotes in-game ❗ Controls and Keybinds: F - Ragdoll/Unragdoll (PC & Chromebook) Doll - Ragdoll/Unragdoll (Mobile) X - Ragdoll/Unragdoll (Console) Tap/Click on Other Players - Sync Emote 🌟 Join the group, and get perks including Push to try out for free! 🌟 To join, follow instructions in-game, or https://www.roblox.com/groups/9642354/ © Copyright Build2Inspire 2026. All rights reserved All in-game content and thumbnails are intellectual property of Build2Inspire. ❗ Unban Requests & Other Information: https://devforum.roblox.com/t/byteonix-information-board/3684955 Tags: ragdoll, sandbox, free admin, push, emotes, dances, emote games, sandbox games, ragdoll physics, testing, admin, avatar customization, catalog, fly, pomni, the amazing digital circus, make friends, party
Last updated by the developer 11 Jun 2026, 20:52 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 04:50 | 97 | -22 |
| 3 Sept 2026, 03:50 | 119 | +3 |
| 3 Sept 2026, 02:50 | 116 | -16 |
| 3 Sept 2026, 01:50 | 132 | +24 |
| 3 Sept 2026, 00:50 | 108 | -31 |
| 2 Sept 2026, 23:50 | 139 | -11 |
| 2 Sept 2026, 22:50 | 150 | -14 |
| 2 Sept 2026, 21:50 | 164 | +7 |
| 2 Sept 2026, 20:50 | 157 | -11 |
| 2 Sept 2026, 19:50 | 168 | -27 |
| 2 Sept 2026, 18:50 | 195 | -35 |
| 2 Sept 2026, 17:50 | 230 | -36 |
| 2 Sept 2026, 16:50 | 266 | +40 |
| 2 Sept 2026, 15:50 | 226 | -21 |
| 2 Sept 2026, 14:50 | 247 | -31 |
| 2 Sept 2026, 13:50 | 278 | +26 |
| 2 Sept 2026, 12:50 | 252 | -55 |
| 2 Sept 2026, 11:50 | 307 | +86 |
| 2 Sept 2026, 10:50 | 221 | -23 |
| 2 Sept 2026, 09:50 | 244 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 04:50 | 87 | no change |
| 3 Sept 2026, 03:50 | 87 | no change |
| 3 Sept 2026, 02:50 | 87 | no change |
| 3 Sept 2026, 01:50 | 87 | no change |
| 3 Sept 2026, 00:50 | 87 | no change |
| 2 Sept 2026, 23:50 | 87 | no change |
| 2 Sept 2026, 22:50 | 87 | no change |
| 2 Sept 2026, 21:50 | 87 | no change |
| 2 Sept 2026, 20:50 | 87 | no change |
| 2 Sept 2026, 19:50 | 87 | no change |
| 2 Sept 2026, 18:50 | 87 | no change |
| 2 Sept 2026, 17:50 | 87 | no change |
| 2 Sept 2026, 16:50 | 87 | no change |
| 2 Sept 2026, 15:50 | 87 | no change |
| 2 Sept 2026, 14:50 | 87 | no change |
| 2 Sept 2026, 13:50 | 87 | no change |
| 2 Sept 2026, 12:50 | 87 | no change |
| 2 Sept 2026, 11:50 | 87 | no change |
| 2 Sept 2026, 10:50 | 87 | no change |
| 2 Sept 2026, 09:50 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Roblox Brookhaven Reconstruction / Cyberpunk #shorts #roblox”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 21 Aug 2026, 03:20 UTC.