Titan Warfare
A Roblox experience owned by ANG - Titan Warfare.
ShooterENAttack on TitanPvPRound-based
Titan Warfare is a shooter experience created on 2021-01-25. It currently has 81 players. The game has accumulated 147,308,001 lifetime visits and 582,817 favorites. It holds a 90% like percentage. The experience features round-based PvP combat between Marleyans and Eldians, including titan shifting mechanics and various game modes.
Description (written by the developer; not a statement by this register)
"Isn't war a terrible thing?" Game is now available for all platforms! It's available for PC, Xbox / Console, and Mobile! Join the official public group linked below for 15% bonus rewards! [ INFO ] A round-based massive PVP war game between Marleyans and Eldians. You can titan shift, fight other players, and much more. Various different game modes and maps. Up to 2 titan shifters per team, winner takes all. Level up to unlock new titans, perks, heroes and much more. Features a PVE game mode where you battle with hordes of pure titans such as abnormal titans and crawlers. [ CREDITS ] Robuyasu - Project Director/ Owner, Programmer, Game Designer, UI Designer, Animator X_rnas - Lead Builder, 3D Modeler, Artist, Animator Orebloxx - UI Designer, Thumbnail Artist, Community Manager scrong_mCduk - Community Manager Everyone who's tested the game
Last updated by the developer 28 Jun 2025, 08:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 16:20 | 75 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 16:31 | 90 | no change |
| 12 Oct 2026, 16:31 | 90 | no change |
| 2 Oct 2026, 16:30 | 90 | no change |
| 22 Sept 2026, 16:23 | 90 | no change |
| 12 Sept 2026, 16:23 | 90 | no change |
| 2 Sept 2026, 16:22 | 90 | no change |
| 23 Aug 2026, 16:21 | 90 | no change |
| 13 Aug 2026, 16:20 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Nuking the Entire Server as the COLOSSAL TITAN | Titan Warfare”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 4 Oct 2026, 03:20 UTC.