Attack On Titan: Vengeance
A Roblox experience owned by [AOT:V] Attack on Titan: Vengeance.
RoleplayENAttack on TitanODM Gear CombatCo-op PvE
Attack On Titan: Vengeance is a roleplay experience created on 2021-07-31. It has accumulated 26,938,511 lifetime visits and 109,452 favorites. Currently, 56 users are playing. The game holds an 88% like percentage. These metrics reflect its engagement within the Roblox platform.
Description (written by the developer; not a statement by this register)
Welcome to Attack on Titan: Vengeance, a challenging and rewarding Fight to reclaim the walls, explore the Giant Forest, defend fortresses against relentless waves of Titans, take on powerful Berserker Titans, climb the leaderboards, and team up with friends to restore peace to Paradis. ⚔️ Designed to be challenging Unlike many Attack on Titan games, Vengeance is built around skill, teamwork, and progression. Titans are more dangerous, combat is less forgiving, and mastering your ODM Gear is essential. 📱 Full Mobile, Xbox & PlayStation Support ✨ 1.5x XP Every Weekend 🎁 Next Code at 50,000 Likes! 💬 Join our Discord server for the latest codes, updates, FAQs, and community events. 👥 Official Group: https://www.roblox.com/groups/9723353/AOT-V-Attack-on-Titan-Vengeance Tags: Attack on Titan, AOT, Shingeki no Kyojin, SNK, ODM Gear, Titans, Bosses, Mobile, Console, Co-op, PvE
Last updated by the developer 18 Jul 2026, 15:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:51 | 44 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 16:02 | 88 | no change |
| 23 Aug 2026, 15:48 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.