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Escape The World Obby 🌎 [Mega Easy]

Escape The World Obby 🌎 [Mega Easy]

A Roblox experience owned by Motivated Studios.

ObbyENparkourpetsbiomes

Escape The World Obby 🌎 [Mega Easy] is an obby experience created on 2021-03-09. It has accumulated 164,138,108 lifetime visits and 263,092 favorites. Currently, 57 players are active. The experience holds a 77% like percentage. The description indicates parkour gameplay across biomes with pet mechanics and obstacle progression.

Description (written by the developer; not a statement by this register)

Parkour trough different biomes from everywhere in the world, race with your friens and buy cute pets 🌎 🐶 🏆 If you parkour past all 250 obstacles, there is a fun surprise. 💾 progress in this obby will save 💾 We make new updates to the obby very often, so join our group and come back soon 📬. Thank you for playing this parkour obby 🎇! Big thanks to JOKESOY for the game icon. Extra info (ignore): Obby, Parkour, Obstacle Course, Parkour, Parkour Obby, Rainbow, Parkour, Easy, Mega Easy Obby, Colorful, Beautiful, Pets, Adventure, Fun, Rainbow, Sea, Tropical, City, Escape, Escape The World, SpeedRun, SpeedRunObby, Obstacles, Hard, Impossible, Platformer Obby

Last updated by the developer 6 Jul 2025, 07:19 UTC.

57
playing (measured 10 Aug 2026, 15:30 UTC)
164,138,108
lifetime visits
77%
liked (79,594 👍 / 23,489 👎)
263,204
favourites (1.6 per 1k visits)
9 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Helium Balloon
199 R$
Speed Coil
79 R$
Gravity Coil
79 R$
Double Gems
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome71,787,905 · 100.0% win
Plains! · progression42,830,413 · 100.0% win
Caves! · progression28,292,607 · 50.7% win
Jungle! · other21,475,012 · 32.2% win
Mountains! · progression17,103,690 · 21.6% win
Glaciers! · other14,734,161 · 17.1% win
Sea! · other12,798,133 · 14.3% win
Free Skips! · other12,084,296 · 23.6% win
City! · other11,487,604 · 12.3% win
Desert! · other10,475,942 · 10.6% win
Finish! · progression9,771,208 · 8.5% win
Savannah! · other6,179,163 · 9.2% win
Forest! · other5,886,735 · 8.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7723 August 2026 — 77 % liked2 September 2026 — 77 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:5077no change
23 Aug 2026, 12:4777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.