BedWars
A Roblox experience owned by Easy.gg.
Fighting & PvPENteam eliminationbase defenseresource gathering
BedWars is a puzzle game created on 2021-05-27. It currently has 48,529 players. The experience has 11,580,890,684 lifetime visits. It holds a 82% like percentage. There are 4,564,808 favorites.
Description (written by the developer; not a statement by this register)
🔥🔥 Updates are every FRIDAY at 3:00pm PDT, 6:00pm EDT 🔥🔥 🎮 Dive into over 10+ thrilling modes like Bed Wars, Lucky Block, SkyWars, Infected, and more! ✨ Explore and craft your own games in Creative mode with optional scripting support! Let your imagination run wild! 👋 HOW TO PLAY Bed Wars: 📡 Press the "Play" button in the Lobby to find a game 🛌 Protect your bed. Once it's gone, you can no longer respawn! 💎 Gather resources to purchase items and team upgrades 🏹 Destroy enemy beds and eliminate players to win the game! 🖥️ PC CONTROLS: Hotkeys are customizable in settings [Shift]: Sprint [E]: Open Inventory [H]: Drop item [G]: Ping [TAB]: Open scoreboard [Ctrl]: Lock camera [T]: Use Emote Wheel [F1]: Toggle picture mode 📱MOBILE CONTROLS Button position & sizing is customizable in settings ✌️ Easy
Last updated by the developer 5 Oct 2026, 05:15 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Oct 2026, 01:50 | 24,187 | -4,194 |
| 6 Oct 2026, 00:50 | 28,381 | +649 |
| 5 Oct 2026, 23:50 | 27,732 | +1,991 |
| 5 Oct 2026, 22:50 | 25,741 | +3,234 |
| 5 Oct 2026, 21:50 | 22,507 | +845 |
| 5 Oct 2026, 20:50 | 21,662 | +1,709 |
| 5 Oct 2026, 19:50 | 19,953 | +1,488 |
| 5 Oct 2026, 18:50 | 18,465 | -53 |
| 5 Oct 2026, 17:50 | 18,518 | -182 |
| 5 Oct 2026, 16:50 | 18,700 | +210 |
| 5 Oct 2026, 15:50 | 18,490 | +563 |
| 5 Oct 2026, 14:50 | 17,927 | -907 |
| 5 Oct 2026, 13:50 | 18,834 | -3,183 |
| 5 Oct 2026, 12:50 | 22,017 | -1,780 |
| 5 Oct 2026, 11:50 | 23,797 | +1,913 |
| 5 Oct 2026, 10:50 | 21,884 | +1,710 |
| 5 Oct 2026, 09:50 | 20,174 | +347 |
| 5 Oct 2026, 08:50 | 19,827 | -387 |
| 5 Oct 2026, 07:50 | 20,214 | -1,284 |
| 5 Oct 2026, 06:50 | 21,498 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
#39 Top playing now#59 Top revisited
Growth
| Measured (UTC) | Rank on Top playing now | Change |
|---|---|---|
| 6 Oct 2026, 02:25 | 39 | +2 |
| 6 Oct 2026, 01:25 | 37 | +1 |
| 6 Oct 2026, 00:25 | 36 | no change |
| 5 Oct 2026, 23:25 | 36 | -3 |
| 5 Oct 2026, 22:25 | 39 | -1 |
| 5 Oct 2026, 21:25 | 40 | -5 |
| 5 Oct 2026, 20:25 | 45 | -9 |
| 5 Oct 2026, 19:25 | 54 | -8 |
| 5 Oct 2026, 18:25 | 62 | -2 |
| 5 Oct 2026, 17:25 | 64 | +1 |
| 5 Oct 2026, 16:25 | 63 | -4 |
| 5 Oct 2026, 15:25 | 67 | -1 |
| 5 Oct 2026, 14:25 | 68 | +8 |
| 5 Oct 2026, 13:25 | 60 | +12 |
| 5 Oct 2026, 12:25 | 48 | +4 |
| 5 Oct 2026, 11:25 | 44 | -1 |
| 5 Oct 2026, 10:25 | 45 | +1 |
| 5 Oct 2026, 09:25 | 44 | +2 |
| 5 Oct 2026, 08:25 | 42 | +3 |
| 5 Oct 2026, 07:25 | 39 | first reading |
Position on Roblox’s top playing now sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 01:50 | 82 | no change |
| 6 Oct 2026, 00:50 | 82 | no change |
| 5 Oct 2026, 23:50 | 82 | no change |
| 5 Oct 2026, 22:50 | 82 | no change |
| 5 Oct 2026, 21:50 | 82 | no change |
| 5 Oct 2026, 20:50 | 82 | no change |
| 5 Oct 2026, 19:50 | 82 | no change |
| 5 Oct 2026, 18:50 | 82 | no change |
| 5 Oct 2026, 17:50 | 82 | no change |
| 5 Oct 2026, 16:50 | 82 | no change |
| 5 Oct 2026, 15:50 | 82 | no change |
| 5 Oct 2026, 14:50 | 82 | no change |
| 5 Oct 2026, 13:50 | 82 | no change |
| 5 Oct 2026, 12:50 | 82 | no change |
| 5 Oct 2026, 11:50 | 82 | no change |
| 5 Oct 2026, 10:50 | 82 | no change |
| 5 Oct 2026, 09:50 | 82 | no change |
| 5 Oct 2026, 08:50 | 82 | no change |
| 5 Oct 2026, 07:50 | 82 | no change |
| 5 Oct 2026, 06:50 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Everyone's First Experience with Roblox Bedwars”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 13 Aug 2026, 16:00 UTC.
Reddit buzz
14 posts found over the last year.
Top post: “since when were people in bedwars so nice??” — 28 upvotes, 9 comments in r/RobloxBedwars.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.
On Twitch now
Top stream: mstlokiam13 — “Bedwars is so fun”. Matched from Roblox-category stream titles at our last check.
Growth
| Measured (UTC) | Twitch viewers | Change |
|---|---|---|
| 6 Oct 2026, 02:00 | 3 | +1 |
| 6 Oct 2026, 01:30 | 2 | -6 |
| 6 Oct 2026, 01:00 | 8 | +4 |
| 6 Oct 2026, 00:30 | 4 | +1 |
| 6 Oct 2026, 00:00 | 3 | +3 |
| 5 Oct 2026, 23:30 | 0 | -6 |
| 5 Oct 2026, 23:00 | 6 | -4 |
| 5 Oct 2026, 22:30 | 10 | -3 |
| 5 Oct 2026, 22:00 | 13 | +12 |
| 5 Oct 2026, 21:30 | 1 | -8 |
| 5 Oct 2026, 21:00 | 9 | +7 |
| 5 Oct 2026, 20:30 | 2 | +1 |
| 5 Oct 2026, 20:00 | 1 | no change |
| 5 Oct 2026, 19:30 | 1 | no change |
| 5 Oct 2026, 18:00 | 1 | no change |
| 5 Oct 2026, 17:30 | 1 | no change |
| 5 Oct 2026, 15:30 | 1 | -2 |
| 5 Oct 2026, 14:00 | 3 | -1 |
| 5 Oct 2026, 13:30 | 4 | +3 |
| 5 Oct 2026, 13:00 | 1 | first reading |
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.