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[NEW] Spy Ninjas vs Project Zorgo - 2.4

[NEW] Spy Ninjas vs Project Zorgo - 2.4

A Roblox experience owned by Project Zorgo - Roblox Division.

RoleplayENSpy NinjasProject ZorgoCard Collection

[NEW] Spy Ninjas vs Project Zorgo - 2.4 is a roleplay experience created on 2021-07-03. The game currently has 15 players online and has accumulated 3,042,997 lifetime visits. It holds 8,730 favorites and maintains a 73% like percentage. The description highlights in-game gear updates and card reward adjustments.

Description (written by the developer; not a statement by this register)

Thumbs-up and Favorite to scare Project Zorgo out of Roblox! In-Game Gear ONLY We have removed/replaced attachments and clothes to help see your earned Spy Ninjas Gear! CARD/REWARD UPDATE IS LIVE! You spoke and we listened! The number of cards needed for items is less now, so you can trade cards for weapons, gear, and wearables sooner! We left you all of the cards you have now, so you can sell them in for TOKENS at the vending machines if you had more than you need! Cards now rewarded for defeating some areas or beating mini-games! Current Release Highlights - VIP Passes in the Store - Buy Ninja Points and Boosts in game - Buy card packs at the Vending Machines - New Packs in the Park Area - New Obbys in Social Area We've found it! Thanks to your hard work and great defense of the Safehouse, we have uncovered the Master Terminal responsible for the forcefield between us and the Park! Let's take it down and set up our new area: Desert Breeze Park

Last updated by the developer 9 Jul 2026, 00:16 UTC.

15
playing (measured 10 Aug 2026, 19:20 UTC)
3,042,997
lifetime visits
75%
liked (1,337 👍 / 455 👎)
9,193
favourites (3.0 per 1k visits)
3 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:2014first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Desert Breeze VIP Pass
599 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Spy Ninja Recruit -- Early Access · other76,118 · 94.0% win
Ninja Warrior Bronze · progression5,809 · 4.2% win
Ninja Warrior Silver · other618 · 1.2% win
Ninja Warrior Gold · other63 · 0.00% win
Owns all Pink Gear from Vy · collection10 · 0.00% win
Owns all Yellow Gear from Regina · collection9 · 0.00% win
Owns all Blue Gear from Daniel · collection8 · 0.00% win
Owns all Red Gear from Chad · collection6 · 0.00% win
Owns all Green Gear from Melvin · collection5 · 0.00% win
Owns all Pink Weapons from Vy · collection1 · 0.00% win
Defender of the Safe House Gold · progression0 · 0.00% win
Victory Royale Silver · progression0 · 0.00% win
Mastered all Green Weapons from Melvin · collection0 · 0.00% win
Victory Royale Gold · progression0 · 0.00% win
Safe House Champion Bronze · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

73757414 August 2026 — 73 % liked24 August 2026 — 73 % liked3 September 2026 — 73 % liked13 September 2026 — 74 % liked23 September 2026 — 74 % liked3 October 2026 — 74 % liked13 October 2026 — 74 % liked23 October 2026 — 75 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 05:5275+1
13 Oct 2026, 05:5174no change
3 Oct 2026, 05:5174no change
23 Sept 2026, 05:5074no change
13 Sept 2026, 05:5074+1
3 Sept 2026, 05:4973no change
24 Aug 2026, 05:4773no change
14 Aug 2026, 05:4773first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.