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[🌴] Realistic Hand RP 🖐🤏 Without VR

[🌴] Realistic Hand RP 🖐🤏 Without VR

A Roblox experience owned by Blοx Universe.

RoleplayENhands roleplaybuild mode

[🌴] Realistic Hand RP 🖐🤏 Without VR is a roleplay experience created on 2021-07-18. The game currently has 6630 players online. It has accumulated 732,973,865 lifetime visits and 965,912 favorites. The title holds an 86% like percentage. The description notes compatibility with PC, mobile, console, and headsets, and mentions the addition of Build Mode.

Description (written by the developer; not a statement by this register)

You don't need VR to play as Hands! Compatible with PC, mobile, console and headsets. Just go to the Options menu to become Hands! Added Build Mode - You can build anything now

Last updated by the developer 16 Oct 2026, 17:44 UTC.

3,577
playing (measured 26 Oct 2026, 14:50 UTC)
762,594,558
lifetime visits
86%
liked (212,021 👍 / 34,379 👎)
1,008,950
favourites (1.3 per 1k visits)
18 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,8175,9713,8943,5775 October 202626 October 2026
500 measurements spanning 21 days, net +158. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,194–6,594 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 14:503,577-31
26 Oct 2026, 13:503,608+121
26 Oct 2026, 12:503,487+173
26 Oct 2026, 11:503,314+210
26 Oct 2026, 10:503,104+248
26 Oct 2026, 09:502,856+152
26 Oct 2026, 08:502,704+59
26 Oct 2026, 07:502,645+178
26 Oct 2026, 06:502,467+27
26 Oct 2026, 05:502,440-111
26 Oct 2026, 04:502,551+55
26 Oct 2026, 03:502,496-391
26 Oct 2026, 02:502,887-81
26 Oct 2026, 01:502,968-148
26 Oct 2026, 00:503,116+310
25 Oct 2026, 23:502,806-248
25 Oct 2026, 22:503,054-178
25 Oct 2026, 21:503,232-445
25 Oct 2026, 20:503,677-489
25 Oct 2026, 19:504,166first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Giant Hands
910 R$
Feet For Hands
620 R$
Three Hands
410 R$
Boombox
329 R$
Tiny Hands
190 R$
VIP
90 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome172,064,295 · 90.0% win
1 Donut Reward · other10,131,402 · 0.00% win
2 Donut Rewards · other5,364,457 · 0.00% win
3 Donut Rewards · collection3,738,701 · 0.00% win
4 Donut Rewards · collection2,775,439 · 0.00% win
5 Donut Rewards · collection2,133,125 · 0.00% win
6 Donut Rewards · collection1,681,345 · 0.00% win
7 Donut Rewards · collection1,357,720 · 0.00% win
8 Donut Rewards · collection1,117,233 · 0.00% win
9 Donut Rewards · collection853,044 · 0.00% win
10 Donut Rewards · collection680,137 · 0.00% win
11 Donut Rewards · collection548,699 · 0.00% win
12 Donut Rewards · collection442,863 · 0.00% win
13 Donut Rewards · collection347,183 · 0.00% win
14 Donut Rewards · collection264,177 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 202626 October 2026
1568 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1568
Measured (UTC)% likedChange
26 Oct 2026, 14:5086no change
26 Oct 2026, 13:5086no change
26 Oct 2026, 12:5086no change
26 Oct 2026, 11:5086no change
26 Oct 2026, 10:5086no change
26 Oct 2026, 09:5086no change
26 Oct 2026, 08:5086no change
26 Oct 2026, 07:5086no change
26 Oct 2026, 06:5086no change
26 Oct 2026, 05:5086no change
26 Oct 2026, 04:5086no change
26 Oct 2026, 03:5086no change
26 Oct 2026, 02:5086no change
26 Oct 2026, 01:5086no change
26 Oct 2026, 00:5086no change
25 Oct 2026, 23:5086no change
25 Oct 2026, 22:5086no change
25 Oct 2026, 21:5086no change
25 Oct 2026, 20:5086no change
25 Oct 2026, 19:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Reddit buzz

6 posts found over the last year.

Top post: “Creating an avatar that does NOT have a dynamic head (or preferably just a dynamic mouth)” — 24 upvotes, 14 comments in r/ROBLOXStudio.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.