The Mystic Land 2 MMORPG [ Summer Event ]
A Roblox experience owned by d4rk886's Studio - The Mystic Land MMORPG.
RacingENMMORPGFantasyTab-Targeting Combat
The Mystic Land 2 MMORPG [ Summer Event ] is a Roblox experience categorized under racing. Created on May 3, 2012, it records 3,424,652 lifetime visits and 41 concurrent players. The title holds 42,890 favorites and maintains a 90% like percentage. These metrics define its current engagement and historical performance within the platform's data index.
Description (written by the developer; not a statement by this register)
The Mystic Land 2 is an Open-World MMORPG on Roblox, with Tab-Targeting Combat System (similar as World of Warcraft / Runescape) Choose your class and path. Defeat enemies to grind loot and gear up. Trade your loots with other players. Challenge powerful Bosses, Raids and monsters. +={===> ✨ 7 Classes and 15 job paths available, with 20 save slots! ✨ Upon reaching Level 51 you can access 2nd Job quest to choose your path. ✨ Reaching Level 101 and complete 3rd job quests to further learn more skills. ✨ Figure out optimal builds, Stack max stats, upgrade your gear (+15 or up) and watch your DPS skyrocketing! +={===> 💪Traditional RPG experience with 'Hot Bar' / 'Action Bar'. 🗺️Multiple regions to explore 💥Challenging Bosses and juicy loots 🤝Player-driven economy: Trading with others ► Latest Update Info: https://devforum.roblox.com/t/tml2log/3485419 Regular (Weekly) update! More updates and contents coming! ► Please check 'Social Link' below and join the Community Server
Last updated by the developer 10 Aug 2026, 04:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:53 | 34 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 13 Oct 2026, 04:49 | 90 | no change |
| 3 Oct 2026, 04:49 | 90 | no change |
| 23 Sept 2026, 04:48 | 90 | no change |
| 13 Sept 2026, 04:47 | 90 | no change |
| 3 Sept 2026, 04:47 | 90 | no change |
| 24 Aug 2026, 04:46 | 90 | no change |
| 14 Aug 2026, 04:45 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.