Rabbit Catching Competition
A Roblox experience owned by MengToy.
OtherENcompetitionscore-basedreward_system
Rabbit Catching Competition is an other genre Roblox experience created on 2021-08-14. It has 13,536,626 lifetime visits, 80,675 favorites, and a 57% like percentage. Currently, 50 players are active. The description notes that scoring stopped on October 1st, affecting reward eligibility for top-ranking candidates.
Description (written by the developer; not a statement by this register)
This game stopped counting the score on October 1st, and those who reach the score standard or top-ranking candidates will not receive the reward.
Last updated by the developer 3 Apr 2025, 09:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:51 | 30 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 18:30 | 57 | no change |
| 13 Aug 2026, 18:23 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.