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Five Nights At Roblox 2

Five Nights At Roblox 2

A Roblox experience owned by FULG Studios.

HorrorENFNAF fangamehorroranimatronics

Five Nights At Roblox 2 is a horror experience created on September 5, 2021. It has recorded 1,739,560 lifetime visits and 4,573 favorites. Currently, seven users are playing. The game holds an 88 percent like percentage. It is categorized under the horror genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

📚Press "H" while in game to show/hide KeyBindings📚 After being terminated, you decide to sign a contract to work for Roblox in exchange for being unbanned. Unfortunately, you work for free this time and you are forced to do whatever you can to keep the animatronics at bay if anything goes wrong. The world is negative on everything Roblox does, so in the end it's bound to happen. 📅Released on: August, 18, 2022📅 ❗Five nights at Roblox is a FNAF (Five Nights at Freddy's by Scott Cawthon) fangame❗ Cleetus is obviously the famous avatar/character made by the youtuber Flamingo. The game was created before June 22, 2022, meaning the game is not breaking Name and Logo Guidelines. 🔊Most of the sounds are from FNAF by Scott Cawthon Some music from Five Nights At Candy's by Emil Macko🔊 💻Game made by: Fulger59💻 🧪Tester: BloodBonnieKingNoob🧪

Last updated by the developer 26 Jul 2026, 11:27 UTC.

7
playing (measured 10 Aug 2026, 14:47 UTC)
1,739,560
lifetime visits
88%
liked (752 👍 / 100 👎)
4,675
favourites (2.7 per 1k visits)
5 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:474first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Office (Colors)
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Let's get this started! · welcome229,859 · 100.0% win
Drink · other37,365 · 37.6% win
Fan? · other30,327 · 20.5% win
Night 1 · progression22,941 · 42.7% win
Boop! · other11,056 · 15.4% win
Night 2 · progression9,188 · 29.1% win
Night 3 · progression4,400 · 27.4% win
Night 4 · progression1,363 · 10.3% win
Night 5 · progression587 · 5.1% win
Night 6 · progression566 · 5.1% win
Chill Dino · other496 · 1.7% win
Night 7 (7/20) · progression305 · 5.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:2088no change
24 Aug 2026, 10:5288no change
14 Aug 2026, 10:5188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.