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Middle School

Middle School

A Roblox experience owned by Keystone Middle School.

RoleplayENschool roleplaysocial simulationextracurricular activities

Middle School is a roleplay experience created on September 6, 2021. The game has accumulated 8,915,203 lifetime visits and 315,914 favorites. Currently, one player is active. The experience holds a 78% like percentage. It is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

🏫 Welcome to Keystone Middle School, we are a realistic Roblox school roleplay founded in 2015 where memories are created and friendships are formed. ⭐ School Session Monday to Friday at 6:30 PM Eastern (5:30 PM Central) (3:30 PM Pacific) ⭐ 👟 Explore all the Levels of the School 👟 ✏️ Enroll in Extracurricular Classes ✏️ 🙋‍♂️ Socialize with other players and make new friends! 💬 🎨 Attend classes such as Drama and Cooking 🍳 How do you get a job? ⭐ Join the group! ✏️ Take an application! https://devforum.roblox.com/t/2888045 📋 Attend a training! 📔School Yearbooks: https://devforum.roblox.com/t/yearbooks/1936426 🤿School Sports Teams: https://www.roblox.com/communities/34018969 Tags: Roleplay, Ro-school, Fun, Education, School, Keystone, High School, Middle School, Elementary School

Last updated by the developer 8 Aug 2026, 01:46 UTC.

1
playing (measured 10 Aug 2026, 14:18 UTC)
8,915,203
lifetime visits
78%
liked (7,006 👍 / 2,031 👎)
315,949
favourites (35.4 per 1k visits)
6 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Selfie Stick
50 R$
Paper Airplane
50 R$
Coffee
25 R$
Water Gun
25 R$
Snow Dog
25 R$
Weights
20 R$
Scissors
20 R$
Animations
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Student · welcome4,351,934 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7813 August 2026 — 78 % liked23 August 2026 — 78 % liked2 September 2026 — 78 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0678no change
23 Aug 2026, 21:0578no change
13 Aug 2026, 21:0578first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.