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ELMIRA [Horror]

ELMIRA [Horror]

A Roblox experience owned by Drawing Board Studios.

HorrorENpsychological horrorescapemultiplayer

ELMIRA [Horror] is a horror experience created on 2021-09-18. It has recorded 140,550,592 lifetime visits and 762,788 favorites. Currently, 964 users are playing. The game holds an 80% like percentage. It is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

You fall asleep on the bus during a school trip. You wake up in the dead of the night to find everyone missing, with only an old hospital in sight... Loosely based on the legend of black eyed children. 🔊For the best horror experience, use headphones during gameplay🔊 Tags: Horror, Multiplayer Horror, Psychological, Multiplayer, Creepy, Scary, Elmira, Monster, Escape

Last updated by the developer 7 Jun 2026, 11:14 UTC.

308
playing (measured 4 Sept 2026, 09:50 UTC)
142,557,967
lifetime visits
80%
liked (144,558 👍 / 36,686 👎)
769,653
favourites (5.4 per 1k visits)
18 September 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2311,410820.530810 August 20264 September 2026
324 measurements spanning 25 days, net -973. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–1,587 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 324
Measured (UTC)PlayersChange
4 Sept 2026, 09:50308+11
4 Sept 2026, 08:50297-66
4 Sept 2026, 07:50363+64
4 Sept 2026, 06:50299-10
4 Sept 2026, 05:50309-15
4 Sept 2026, 04:50324-31
4 Sept 2026, 03:50355-33
4 Sept 2026, 02:50388-25
4 Sept 2026, 01:50413-27
4 Sept 2026, 00:50440-105
3 Sept 2026, 23:50545+42
3 Sept 2026, 22:50503-11
3 Sept 2026, 21:50514-79
3 Sept 2026, 20:50593+108
3 Sept 2026, 19:50485-50
3 Sept 2026, 18:50535+15
3 Sept 2026, 17:50520-63
3 Sept 2026, 16:50583+78
3 Sept 2026, 15:50505+37
3 Sept 2026, 14:50468first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50% OFF] VIP
249 R$
Maze GPS
149 R$
Monster Tracker
149 R$
Faster Run
99 R$
Infinite Revive
99 R$
Silent Step
79 R$
Better Flashlight
77 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ELMIRA · other63,634,447 · 100.0% win
ELMIRA: Chapter 1 · progression10,821,701 · 21.9% win
Chapter 2: Secret Map · secret3,867,556 · 6.7% win
ELMIRA: Chapter 2 · progression1,371,000 · 1.8% win
Chapter 2: Rozusutoka Skull · progression1,365,129 · 2.6% win
Chapter 3: Bad Ending · progression197,704 · 1.0% win
Chapter 1: Secret Campsite · secret66,803 · 0.30% win
Chapter 3: Neutral Ending · progression66,236 · 0.20% win
Chapter 3: Best Ending · progression42,018 · 0.20% win
cat · other18,249 · 0.20% win
Chapter 3: Good Ending · progression16,692 · 0.00% win
Chapter 3: Lore Master · progression2,717 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8021 August 20264 September 2026
324 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 324
Measured (UTC)% likedChange
4 Sept 2026, 09:5080no change
4 Sept 2026, 08:5080no change
4 Sept 2026, 07:5080no change
4 Sept 2026, 06:5080no change
4 Sept 2026, 05:5080no change
4 Sept 2026, 04:5080no change
4 Sept 2026, 03:5080no change
4 Sept 2026, 02:5080no change
4 Sept 2026, 01:5080no change
4 Sept 2026, 00:5080no change
3 Sept 2026, 23:5080no change
3 Sept 2026, 22:5080no change
3 Sept 2026, 21:5080no change
3 Sept 2026, 20:5080no change
3 Sept 2026, 19:5080no change
3 Sept 2026, 18:5080no change
3 Sept 2026, 17:5080no change
3 Sept 2026, 16:5080no change
3 Sept 2026, 15:5080no change
3 Sept 2026, 14:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.